CSFML 3.0.0
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Clock.h
Go to the documentation of this file.
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2024 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#pragma once
26
28// Headers
30#include <CSFML/System/Export.h>
31
32#include <CSFML/System/Time.h>
33#include <CSFML/System/Types.h>
34
35
42 CSFML_SYSTEM_API sfClock* sfClock_create(void);
43
52 CSFML_SYSTEM_API sfClock* sfClock_copy(const sfClock* clock);
53
60 CSFML_SYSTEM_API void sfClock_destroy(const sfClock* clock);
61
74 CSFML_SYSTEM_API sfTime sfClock_getElapsedTime(const sfClock* clock);
75
84 CSFML_SYSTEM_API bool sfClock_isRunning(const sfClock* clock);
85
94 CSFML_SYSTEM_API void sfClock_start(sfClock* clock);
95
104 CSFML_SYSTEM_API void sfClock_stop(sfClock* clock);
105
117 CSFML_SYSTEM_API sfTime sfClock_restart(sfClock* clock);
118
132 CSFML_SYSTEM_API sfTime sfClock_reset(sfClock* clock);
sfClock_getElapsedTime
sfTime sfClock_getElapsedTime(const sfClock *clock)
Get the time elapsed in a clock.
sfClock_stop
void sfClock_stop(sfClock *clock)
Stop the clock.
sfClock_copy
sfClock * sfClock_copy(const sfClock *clock)
Create a new clock by copying an existing one.
sfClock_isRunning
bool sfClock_isRunning(const sfClock *clock)
Check whether the clock is running.
sfClock_start
void sfClock_start(sfClock *clock)
Start the clock.
sfClock_restart
sfTime sfClock_restart(sfClock *clock)
Restart a clock.
sfClock_destroy
void sfClock_destroy(const sfClock *clock)
Destroy a clock.
sfClock_reset
sfTime sfClock_reset(sfClock *clock)
Reset the clock.
sfClock_create
sfClock * sfClock_create(void)
Create a new clock and start it.
Export.h
CSFML_SYSTEM_API
#define CSFML_SYSTEM_API
Definition System/Export.h:42
Types.h
sfClock
struct sfClock sfClock
Definition System/Types.h:29
Time.h
sfTime
Represents a time value.
Definition Time.h:38