/*
*   Copyright (C) 2011 by Daker Fernandes Pinheiro <dakerfp@gmail.com>
*
*   This program is free software; you can redistribute it and/or modify
*   it under the terms of the GNU Library General Public License as
*   published by the Free Software Foundation; either version 2, or
*   (at your option) any later version.
*
*   This program is distributed in the hope that it will be useful,
*   but WITHOUT ANY WARRANTY; without even the implied warranty of
*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
*   GNU General Public License for more details
*
*   You should have received a copy of the GNU Library General Public
*   License along with this program; if not, write to the
*   Free Software Foundation, Inc.,
*   51 Franklin Street, Fifth Floor, Boston, MA  2.010-1301, USA.
*/

import QtQuick 2.1
import org.kde.plasma.core 2.0 as PlasmaCore
import "private" as Private

/**
 * A check box is a component that can be switched on (checked) or off
 * (unchecked). Check boxes are typically used to represent features in an
 * application that can be enabled or disabled without affecting others, but
 * different types of behavior can be implemented. When a check box is checked
 * or unchecked it sends a clicked signal for the application to handle.
 *
 * When a check box has the focus, its state can be toggled using the
 * Qt.Key_Select, Qt.Key_Return, and Qt.Key_Enter hardware keys that send the
 * clicked signal.
 *
 * All elements of this component are defined in DualStateButton, its base component.
 */
Private.DualStateButton {
    id: checkBox
    view: PlasmaCore.FrameSvgItem {
        imagePath: "widgets/button"
        prefix: "normal"
        width: theme.mSize(theme.defaultFont).height + margins.left
        height: theme.mSize(theme.defaultFont).height + margins.top

        PlasmaCore.SvgItem {
            svg: PlasmaCore.Svg {
                id: checkmarkSvg
                imagePath: "widgets/checkmarks"
            }
            elementId: "checkbox"
            opacity: checked ? 1 : 0
            anchors {
                fill: parent
                margins: parent.margins.left/2
            }
            Behavior on opacity {
                NumberAnimation {
                    duration: units.longDuration
                    easing.type: Easing.InOutQuad
                }
            }
        }
    }

    shadow: Private.ButtonShadow {}
}
