/*
*   Copyright 2012 by Sebastian Kügler <sebas@kde.org>
*
*   This program is free software; you can redistribute it and/or modify
*   it under the terms of the GNU Library General Public License as
*   published by the Free Software Foundation; either version 2, or
*   (at your option) any later version.
*
*   This program is distributed in the hope that it will be useful,
*   but WITHOUT ANY WARRANTY; without even the implied warranty of
*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
*   GNU Library General Public License for more details
*
*   You should have received a copy of the GNU Library General Public
*   License along with this program; if not, write to the
*   Free Software Foundation, Inc.,
*   51 Franklin Street, Fifth Floor, Boston, MA  2.010-1301, USA.
*/

import QtQuick 2.0
import org.kde.plasma.components 2.0

/**
 * A heading label used for subsections of texts.
 *
 * The characteristics of the text will be automatically set according to the
 * plasma theme. Use this components for section titles or headings in your UI,
 * for example page or section titles.
 *
 * Example usage:
 *
 * @code
 * import org.kde.plasma.extras 2.0 as PlasmaExtras
 * [...]
 * Column {
 *     PlasmaExtras.Title { text: "Fruit sweetness on the rise" }
 *     PlasmaExtras.Heading { text: "Apples in the sunlight"; level: 2 }
 *     PlasmaExtras.Paragraph { text: "Long text about fruit and apples [...]" }
 *   [...]
 * }
 * @endcode
 *
 * The most important property is "text", which applies to the text property of
 * Label. See PlasmaComponents Label and primitive QML Text element API for
 * additional properties, methods and signals.
 */
Label {
    id: heading

    /**
     * The level determines how big the section header is display, values
     * between 1 (big) and 5 (small) are accepted
     */
    property int level: 1

    property int step: 2

    font.pointSize: headerPointSize(level)
    font.weight: Font.Light
    wrapMode: Text.WordWrap
    opacity: 0.8

    function headerPointSize(l) {
        var n = theme.defaultFont.pointSize;
        var s;
        if (l > 4) {
            s = n
        } else if (l < 2) {
            s = n + (5*step)
        } else {
            s = n + ((5-level)*2)
        }
        return s;
    }
}
