<Type Name="PlayerEventStateChangeArgs" FullName="Banshee.MediaEngine.PlayerEventStateChangeArgs">
  <TypeSignature Language="C#" Value="public class PlayerEventStateChangeArgs : Banshee.MediaEngine.PlayerEventArgs" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Services</AssemblyName>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Banshee.MediaEngine.PlayerEventArgs</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    
    
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public PlayerEventStateChangeArgs (Banshee.MediaEngine.PlayerState previous, Banshee.MediaEngine.PlayerState current);" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo>
      <Parameters><Parameter Name="previous" Type="Banshee.MediaEngine.PlayerState" /><Parameter Name="current" Type="Banshee.MediaEngine.PlayerState" /></Parameters>
      <Docs><param name="previous">To be added.</param><param name="current">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="Current">
      <MemberSignature Language="C#" Value="public Banshee.MediaEngine.PlayerState Current { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Banshee.MediaEngine.PlayerState</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="Previous">
      <MemberSignature Language="C#" Value="public Banshee.MediaEngine.PlayerState Previous { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Banshee.MediaEngine.PlayerState</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    </Member>
  </Members>
</Type>
