// Generated by gtkmmproc -- DO NOT MODIFY!


#include <cluttermm/effect.h>
#include <cluttermm/private/effect_p.h>

/* Copyright (C) 2010 The cluttermm Development Team
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free
 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 */

#include <cluttermm/actor.h>
#include <clutter/clutter.h>

namespace Clutter
{


} //namespace Clutter


namespace
{
} // anonymous namespace


namespace Glib
{

Glib::RefPtr<Clutter::Effect> wrap(ClutterEffect* object, bool take_copy)
{
  return Glib::RefPtr<Clutter::Effect>( dynamic_cast<Clutter::Effect*> (Glib::wrap_auto ((GObject*)(object), take_copy)) );
  //We use dynamic_cast<> in case of multiple inheritance.
}

} /* namespace Glib */


namespace Clutter
{


/* The *_Class implementation: */

const Glib::Class& Effect_Class::init()
{
  if(!gtype_) // create the GType if necessary
  {
    // Glib::Class has to know the class init function to clone custom types.
    class_init_func_ = &Effect_Class::class_init_function;

    // This is actually just optimized away, apparently with no harm.
    // Make sure that the parent type has been created.
    //CppClassParent::CppObjectType::get_type();

    // Create the wrapper type, with the same class/instance size as the base type.
    register_derived_type(clutter_effect_get_type());

    // Add derived versions of interfaces, if the C type implements any interfaces:

  }

  return *this;
}


void Effect_Class::class_init_function(void* g_class, void* class_data)
{
  BaseClassType *const klass = static_cast<BaseClassType*>(g_class);
  CppClassParent::class_init_function(klass, class_data);


}


Glib::ObjectBase* Effect_Class::wrap_new(GObject* object)
{
  return new Effect((ClutterEffect*)object);
}


/* The implementation: */

ClutterEffect* Effect::gobj_copy()
{
  reference();
  return gobj();
}

Effect::Effect(const Glib::ConstructParams& construct_params)
:
  ActorMeta(construct_params)
{
   if(gobject_ && g_object_is_floating (gobject_))
     g_object_ref_sink(gobject_); //Stops it from being floating.

}

Effect::Effect(ClutterEffect* castitem)
:
  ActorMeta((ClutterActorMeta*)(castitem))
{}


Effect::~Effect()
{}


Effect::CppClassType Effect::effect_class_; // initialize static member

GType Effect::get_type()
{
  return effect_class_.init().get_type();
}


GType Effect::get_base_type()
{
  return clutter_effect_get_type();
}


Effect::Effect()
:
  // Mark this class as non-derived to allow C++ vfuncs to be skipped.
  Glib::ObjectBase(0),
  ActorMeta(Glib::ConstructParams(effect_class_.init()))
{
  
   if(gobject_ && g_object_is_floating (gobject_))
     g_object_ref_sink(gobject_); //Stops it from being floating.

}


} // namespace Clutter


