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 * for the specific language governing rights and limitations under the
 * License.
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 * The Original Code is mozilla.org code.
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 * The Initial Developer of the Original Code is 
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 * Portions created by the Initial Developer are Copyright (C) 1998
 * the Initial Developer. All Rights Reserved.
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 * Contributor(s):
 *   Josh Aas <josh@mozilla.com>
 *   Sylvain Pasche <sylvain.pasche@gmail.com>
 *   Stuart Morgan <stuart.morgan@alumni.case.edu>
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#ifndef nsCocoaUtils_h_
#define nsCocoaUtils_h_

#import <Cocoa/Cocoa.h>

#include "nsRect.h"
#include "nsObjCExceptions.h"
#include "imgIContainer.h"

class nsIWidget;

// Used to retain a Cocoa object for the remainder of a method's execution.
class nsAutoRetainCocoaObject {
public:
nsAutoRetainCocoaObject(id anObject)
{
  mObject = NS_OBJC_TRY_EXPR_ABORT([anObject retain]);
}
~nsAutoRetainCocoaObject()
{
  NS_OBJC_TRY_ABORT([mObject release]);
}
private:
  id mObject;  // [STRONG]
};

// Provide a local autorelease pool for the remainder of a method's execution.
class nsAutoreleasePool {
public:
  nsAutoreleasePool()
  {
    mLocalPool = [[NSAutoreleasePool alloc] init];
  }
  ~nsAutoreleasePool()
  {
    [mLocalPool release];
  }
private:
  NSAutoreleasePool *mLocalPool;
};

@interface NSApplication (Undocumented)

// Present in all versions of OS X from (at least) 10.2.8 through 10.5.
- (BOOL)_isRunningModal;
- (BOOL)_isRunningAppModal;

// It's sometimes necessary to explicitly remove a window from the "window
// cache" in order to deactivate it.  The "window cache" is an undocumented
// subsystem, all of whose methods are included in the NSWindowCache category
// of the NSApplication class (in header files generated using class-dump).
// Present in all versions of OS X from (at least) 10.2.8 through 10.5.
- (void)_removeWindowFromCache:(NSWindow *)aWindow;

// Send an event to the current Cocoa app-modal session.  Present in all
// versions of OS X from (at least) 10.2.8 through 10.5.
- (void)_modalSession:(NSModalSession)aSession sendEvent:(NSEvent *)theEvent;

// Present (and documented) on OS X 10.6 and above.  Not present before 10.6.
// This declaration needed to avoid compiler warnings when compiling on 10.5
// and below (or using the 10.5 SDK and below).
- (void)setHelpMenu:(NSMenu *)helpMenu;

@end

class nsCocoaUtils
{
  public:
  // Returns the height of the primary screen (the one with the menu bar, which
  // is documented to be the first in the |screens| array).
  static float MenuBarScreenHeight();

  // Returns the given y coordinate, which must be in screen coordinates,
  // flipped from Gecko to Cocoa or Cocoa to Gecko.
  static float FlippedScreenY(float y);
  
  // Gecko rects (nsRect) contain an origin (x,y) in a coordinate
  // system with (0,0) in the top-left of the primary screen. Cocoa rects
  // (NSRect) contain an origin (x,y) in a coordinate system with (0,0)
  // in the bottom-left of the primary screen. Both nsRect and NSRect
  // contain width/height info, with no difference in their use.
  static NSRect GeckoRectToCocoaRect(const nsIntRect &geckoRect);
  
  // See explanation for geckoRectToCocoaRect, guess what this does...
  static nsIntRect CocoaRectToGeckoRect(const NSRect &cocoaRect);
  
  // Gives the location for the event in screen coordinates. Do not call this
  // unless the window the event was originally targeted at is still alive!
  // anEvent may be nil -- in that case the current mouse location is returned.
  static NSPoint ScreenLocationForEvent(NSEvent* anEvent);
  
  // Determines if an event happened over a window, whether or not the event
  // is for the window. Does not take window z-order into account.
  static BOOL IsEventOverWindow(NSEvent* anEvent, NSWindow* aWindow);

  // Events are set up so that their coordinates refer to the window to which they
  // were originally sent. If we reroute the event somewhere else, we'll have
  // to get the window coordinates this way. Do not call this unless the window
  // the event was originally targeted at is still alive!
  static NSPoint EventLocationForWindow(NSEvent* anEvent, NSWindow* aWindow);

  // Hides the Menu bar and the Dock. Multiple hide/show requests can be nested.
  static void HideOSChromeOnScreen(PRBool aShouldHide, NSScreen* aScreen);

  static nsIWidget* GetHiddenWindowWidget();

  static void PrepareForNativeAppModalDialog();
  static void CleanUpAfterNativeAppModalDialog();

  // 3 utility functions to go from a frame of imgIContainer to CGImage and then to NSImage
  // Convert imgIContainer -> CGImageRef, caller owns result
  
  /** Creates a <code>CGImageRef</code> from a frame contained in an <code>imgIContainer</code>.
      Copies the pixel data from the indicated frame of the <code>imgIContainer</code> into a new <code>CGImageRef</code>.
      The caller owns the <code>CGImageRef</code>. 
      @param aFrame the frame to convert
      @param aResult the resulting CGImageRef
      @return NS_OK if the conversion worked, NS_ERROR_FAILURE otherwise
   */
  static nsresult CreateCGImageFromSurface(gfxImageSurface *aFrame, CGImageRef *aResult);
  
  /** Creates a Cocoa <code>NSImage</code> from a <code>CGImageRef</code>.
      Copies the pixel data from the <code>CGImageRef</code> into a new <code>NSImage</code>.
      The caller owns the <code>NSImage</code>. 
      @param aInputImage the image to convert
      @param aResult the resulting NSImage
      @return NS_OK if the conversion worked, NS_ERROR_FAILURE otherwise
   */
  static nsresult CreateNSImageFromCGImage(CGImageRef aInputImage, NSImage **aResult);

  /** Creates a Cocoa <code>NSImage</code> from a frame of an <code>imgIContainer</code>.
      Combines the two methods above. The caller owns the <code>NSImage</code>.
      @param aImage the image to extract a frame from
      @param aWhichFrame the frame to extract (see imgIContainer FRAME_*)
      @param aResult the resulting NSImage
      @return NS_OK if the conversion worked, NS_ERROR_FAILURE otherwise
   */  
  static nsresult CreateNSImageFromImageContainer(imgIContainer *aImage, PRUint32 aWhichFrame, NSImage **aResult);
};

#endif // nsCocoaUtils_h_
