/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is mozilla.org code.
 *
 * The Initial Developer of the Original Code is
 * Netscape Communications Corporation.
 * Portions created by the Initial Developer are Copyright (C) 1998
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *   Adam Lock <adamlock@netscape.com>
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

// stdafx.h : include file for standard system include files,
//      or project specific include files that are used frequently,
//      but are changed infrequently

#if !defined(AFX_STDAFX_H__1339B542_3453_11D2_93B9_000000000000__INCLUDED_)
#define AFX_STDAFX_H__1339B542_3453_11D2_93B9_000000000000__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#define STRICT

#undef _WIN32_WINNT
#define _WIN32_WINNT 0x0403
#define _ATL_APARTMENT_THREADED
#define _ATL_STATIC_REGISTRY

#define USE_PLUGIN

// Uncomment if you want to say what is QI'ing for what
//#define _ATL_DEBUG_QI

// ATL headers
// The ATL headers that come with the platform SDK have bad for scoping
#if _MSC_VER >= 1400
#pragma conform(forScope, push, atlhack, off)
#endif

#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
#include <atlctl.h>

#if _MSC_VER >= 1400
#pragma conform(forScope, pop, atlhack)
#endif

#include <mshtml.h>
#include <mshtmhst.h>
#include <docobj.h>
#include <winsock2.h>
#include <comdef.h>

#ifdef USE_PLUGIN
#include <activscp.h>
#endif

// STL headers
#include <vector>
#include <list>
#include <string>

// New winsock2.h doesn't define this anymore
typedef long int32;

#include "PropertyList.h"
#include "PropertyBag.h"
#include "ItemContainer.h"
#include "ControlSite.h"
#include "ControlSiteIPFrame.h"
#include "ControlEventSink.h"

#include "npapi.h"

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__1339B542_3453_11D2_93B9_000000000000__INCLUDED)
