/*
 * Copyright 1987, 1988, 1989, 1998  The Open Group
 * 
 * Permission to use, copy, modify, distribute, and sell this software and its
 * documentation for any purpose is hereby granted without fee, provided that
 * the above copyright notice appear in all copies and that both that
 * copyright notice and this permission notice appear in supporting
 * documentation.
 * 
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
 * OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 * Except as contained in this notice, the name of The Open Group shall not be
 * used in advertising or otherwise to promote the sale, use or other dealings
 * in this Software without prior written authorization from The Open Group.
 * 
 * Copyright 1987, 1988, 1989 by
 * Digital Equipment Corporation, Maynard, Massachusetts.
 * 
 *                    All Rights Reserved
 * 
 * Permission to use, copy, modify, and distribute this software and its
 * documentation for any purpose and without fee is hereby granted,
 * provided that the above copyright notice appear in all copies and that
 * both that copyright notice and this permission notice appear in
 * supporting documentation, and that the name of Digital not be
 * used in advertising or publicity pertaining to distribution of the
 * software without specific, written prior permission.
 * 
 * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
 * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
 * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
 * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
 * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
 * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
 * SOFTWARE.
 *
 * Copyright © 1998 Keith Packard
 *
 * Permission to use, copy, modify, distribute, and sell this software and its
 * documentation for any purpose is hereby granted without fee, provided that
 * the above copyright notice appear in all copies and that both that
 * copyright notice and this permission notice appear in supporting
 * documentation, and that the name of Keith Packard not be used in
 * advertising or publicity pertaining to distribution of the software without
 * specific, written prior permission.  Keith Packard makes no
 * representations about the suitability of this software for any purpose.  It
 * is provided "as is" without express or implied warranty.
 *
 * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
 * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
 * PERFORMANCE OF THIS SOFTWARE.
 */

#include <stdlib.h>
#include <limits.h>
#include <string.h>
#include <stdio.h>
#include "pixman-private.h"

#define PIXREGION_NIL(reg) ((reg)->data && !(reg)->data->numRects)
/* not a region */
#define PIXREGION_NAR(reg)      ((reg)->data == pixman_broken_data)
#define PIXREGION_NUMRECTS(reg) ((reg)->data ? (reg)->data->numRects : 1)
#define PIXREGION_SIZE(reg) ((reg)->data ? (reg)->data->size : 0)
#define PIXREGION_RECTS(reg) \
    ((reg)->data ? (box_type_t *)((reg)->data + 1) \
     : &(reg)->extents)
#define PIXREGION_BOXPTR(reg) ((box_type_t *)((reg)->data + 1))
#define PIXREGION_BOX(reg, i) (&PIXREGION_BOXPTR (reg)[i])
#define PIXREGION_TOP(reg) PIXREGION_BOX (reg, (reg)->data->numRects)
#define PIXREGION_END(reg) PIXREGION_BOX (reg, (reg)->data->numRects - 1)

#define GOOD_RECT(rect) ((rect)->x1 < (rect)->x2 && (rect)->y1 < (rect)->y2)
#define BAD_RECT(rect) ((rect)->x1 > (rect)->x2 || (rect)->y1 > (rect)->y2)

#ifdef DEBUG

#define GOOD(reg)							\
    do									\
    {									\
	if (!PREFIX (_selfcheck (reg)))					\
	    _pixman_log_error (FUNC, "Malformed region " # reg);	\
    } while (0)

#else

#define GOOD(reg)

#endif

static const box_type_t PREFIX (_empty_box_) = { 0, 0, 0, 0 };
static const region_data_type_t PREFIX (_empty_data_) = { 0, 0 };
static const region_data_type_t PREFIX (_broken_data_) = { 0, 0 };

static box_type_t *pixman_region_empty_box =
    (box_type_t *)&PREFIX (_empty_box_);
static region_data_type_t *pixman_region_empty_data =
    (region_data_type_t *)&PREFIX (_empty_data_);
static region_data_type_t *pixman_broken_data =
    (region_data_type_t *)&PREFIX (_broken_data_);

static pixman_bool_t
pixman_break (region_type_t *region);

/*
 * The functions in this file implement the Region abstraction used extensively
 * throughout the X11 sample server. A Region is simply a set of disjoint
 * (non-overlapping) rectangles, plus an "extent" rectangle which is the
 * smallest single rectangle that contains all the non-overlapping rectangles.
 *
 * A Region is implemented as a "y-x-banded" array of rectangles.  This array
 * imposes two degrees of order.  First, all rectangles are sorted by top side
 * y coordinate first (y1), and then by left side x coordinate (x1).
 *
 * Furthermore, the rectangles are grouped into "bands".  Each rectangle in a
 * band has the same top y coordinate (y1), and each has the same bottom y
 * coordinate (y2).  Thus all rectangles in a band differ only in their left
 * and right side (x1 and x2).  Bands are implicit in the array of rectangles:
 * there is no separate list of band start pointers.
 *
 * The y-x band representation does not minimize rectangles.  In particular,
 * if a rectangle vertically crosses a band (the rectangle has scanlines in
 * the y1 to y2 area spanned by the band), then the rectangle may be broken
 * down into two or more smaller rectangles stacked one atop the other.
 *
 *  -----------				    -----------
 *  |         |				    |         |		    band 0
 *  |         |  --------		    -----------  --------
 *  |         |  |      |  in y-x banded    |         |  |      |   band 1
 *  |         |  |      |  form is	    |         |  |      |
 *  -----------  |      |		    -----------  --------
 *               |      |				 |      |   band 2
 *               --------				 --------
 *
 * An added constraint on the rectangles is that they must cover as much
 * horizontal area as possible: no two rectangles within a band are allowed
 * to touch.
 *
 * Whenever possible, bands will be merged together to cover a greater vertical
 * distance (and thus reduce the number of rectangles). Two bands can be merged
 * only if the bottom of one touches the top of the other and they have
 * rectangles in the same places (of the same width, of course).
 *
 * Adam de Boor wrote most of the original region code.  Joel McCormack
 * substantially modified or rewrote most of the core arithmetic routines, and
 * added pixman_region_validate in order to support several speed improvements
 * to pixman_region_validate_tree.  Bob Scheifler changed the representation
 * to be more compact when empty or a single rectangle, and did a bunch of
 * gratuitous reformatting. Carl Worth did further gratuitous reformatting
 * while re-merging the server and client region code into libpixregion.
 * Soren Sandmann did even more gratuitous reformatting.
 */

/*  true iff two Boxes overlap */
#define EXTENTCHECK(r1, r2)	   \
    (!( ((r1)->x2 <= (r2)->x1)  || \
        ((r1)->x1 >= (r2)->x2)  || \
        ((r1)->y2 <= (r2)->y1)  || \
        ((r1)->y1 >= (r2)->y2) ) )

/* true iff (x,y) is in Box */
#define INBOX(r, x, y)	\
    ( ((r)->x2 >  x) && \
      ((r)->x1 <= x) && \
      ((r)->y2 >  y) && \
      ((r)->y1 <= y) )

/* true iff Box r1 contains Box r2 */
#define SUBSUMES(r1, r2)	\
    ( ((r1)->x1 <= (r2)->x1) && \
      ((r1)->x2 >= (r2)->x2) && \
      ((r1)->y1 <= (r2)->y1) && \
      ((r1)->y2 >= (r2)->y2) )

static size_t
PIXREGION_SZOF (size_t n)
{
    size_t size = n * sizeof(box_type_t);
    
    if (n > UINT32_MAX / sizeof(box_type_t))
	return 0;

    if (sizeof(region_data_type_t) > UINT32_MAX - size)
	return 0;

    return size + sizeof(region_data_type_t);
}

static void *
alloc_data (size_t n)
{
    size_t sz = PIXREGION_SZOF (n);

    if (!sz)
	return NULL;

    return malloc (sz);
}

#define FREE_DATA(reg) if ((reg)->data && (reg)->data->size) free ((reg)->data)

#define RECTALLOC_BAIL(region, n, bail)					\
    do									\
    {									\
	if (!(region)->data ||						\
	    (((region)->data->numRects + (n)) > (region)->data->size))	\
	{								\
	    if (!pixman_rect_alloc (region, n))				\
		goto bail;						\
	}								\
    } while (0)

#define RECTALLOC(region, n)						\
    do									\
    {									\
	if (!(region)->data ||						\
	    (((region)->data->numRects + (n)) > (region)->data->size))	\
	{								\
	    if (!pixman_rect_alloc (region, n)) {			\
		return FALSE;						\
	    }								\
	}								\
    } while (0)

#define ADDRECT(next_rect, nx1, ny1, nx2, ny2)      \
    do						    \
    {						    \
	next_rect->x1 = nx1;                        \
	next_rect->y1 = ny1;                        \
	next_rect->x2 = nx2;                        \
	next_rect->y2 = ny2;                        \
	next_rect++;                                \
    }						    \
    while (0)

#define NEWRECT(region, next_rect, nx1, ny1, nx2, ny2)			\
    do									\
    {									\
	if (!(region)->data ||						\
	    ((region)->data->numRects == (region)->data->size))		\
	{								\
	    if (!pixman_rect_alloc (region, 1))				\
		return FALSE;						\
	    next_rect = PIXREGION_TOP (region);				\
	}								\
	ADDRECT (next_rect, nx1, ny1, nx2, ny2);			\
	region->data->numRects++;					\
	critical_if_fail (region->data->numRects <= region->data->size);		\
    } while (0)

#define DOWNSIZE(reg, numRects)						\
    do									\
    {									\
	if (((numRects) < ((reg)->data->size >> 1)) &&			\
	    ((reg)->data->size > 50))					\
	{								\
	    region_data_type_t * new_data;				\
	    size_t data_size = PIXREGION_SZOF (numRects);		\
									\
	    if (!data_size)						\
	    {								\
		new_data = NULL;					\
	    }								\
	    else							\
	    {								\
		new_data = (region_data_type_t *)			\
		    realloc ((reg)->data, data_size);			\
	    }								\
									\
	    if (new_data)						\
	    {								\
		new_data->size = (numRects);				\
		(reg)->data = new_data;					\
	    }								\
	}								\
    } while (0)

PIXMAN_EXPORT pixman_bool_t
PREFIX (_equal) (region_type_t *reg1, region_type_t *reg2)
{
    int i;
    box_type_t *rects1;
    box_type_t *rects2;

    if (reg1->extents.x1 != reg2->extents.x1)
	return FALSE;
    
    if (reg1->extents.x2 != reg2->extents.x2)
	return FALSE;
    
    if (reg1->extents.y1 != reg2->extents.y1)
	return FALSE;
    
    if (reg1->extents.y2 != reg2->extents.y2)
	return FALSE;
    
    if (PIXREGION_NUMRECTS (reg1) != PIXREGION_NUMRECTS (reg2))
	return FALSE;

    rects1 = PIXREGION_RECTS (reg1);
    rects2 = PIXREGION_RECTS (reg2);
    
    for (i = 0; i != PIXREGION_NUMRECTS (reg1); i++)
    {
	if (rects1[i].x1 != rects2[i].x1)
	    return FALSE;
	
	if (rects1[i].x2 != rects2[i].x2)
	    return FALSE;
	
	if (rects1[i].y1 != rects2[i].y1)
	    return FALSE;
	
	if (rects1[i].y2 != rects2[i].y2)
	    return FALSE;
    }

    return TRUE;
}

int
PREFIX (_print) (region_type_t *rgn)
{
    int num, size;
    int i;
    box_type_t * rects;

    num = PIXREGION_NUMRECTS (rgn);
    size = PIXREGION_SIZE (rgn);
    rects = PIXREGION_RECTS (rgn);

    fprintf (stderr, "num: %d size: %d\n", num, size);
    fprintf (stderr, "extents: %d %d %d %d\n",
             rgn->extents.x1,
	     rgn->extents.y1,
	     rgn->extents.x2,
	     rgn->extents.y2);
    
    for (i = 0; i < num; i++)
    {
	fprintf (stderr, "%d %d %d %d \n",
	         rects[i].x1, rects[i].y1, rects[i].x2, rects[i].y2);
    }
    
    fprintf (stderr, "\n");

    return(num);
}


PIXMAN_EXPORT void
PREFIX (_init) (region_type_t *region)
{
    region->extents = *pixman_region_empty_box;
    region->data = pixman_region_empty_data;
}

PIXMAN_EXPORT void
PREFIX (_init_rect) (region_type_t *	region,
                     int		x,
		     int		y,
		     unsigned int	width,
		     unsigned int	height)
{
    region->extents.x1 = x;
    region->extents.y1 = y;
    region->extents.x2 = x + width;
    region->extents.y2 = y + height;

    if (!GOOD_RECT (&region->extents))
    {
        if (BAD_RECT (&region->extents))
            _pixman_log_error (FUNC, "Invalid rectangle passed");
        PREFIX (_init) (region);
        return;
    }

    region->data = NULL;
}

PIXMAN_EXPORT void
PREFIX (_init_with_extents) (region_type_t *region, box_type_t *extents)
{
    if (!GOOD_RECT (extents))
    {
        if (BAD_RECT (extents))
            _pixman_log_error (FUNC, "Invalid rectangle passed");
        PREFIX (_init) (region);
        return;
    }
    region->extents = *extents;

    region->data = NULL;
}

PIXMAN_EXPORT void
PREFIX (_fini) (region_type_t *region)
{
    GOOD (region);
    FREE_DATA (region);
}

PIXMAN_EXPORT int
PREFIX (_n_rects) (region_type_t *region)
{
    return PIXREGION_NUMRECTS (region);
}

PIXMAN_EXPORT box_type_t *
PREFIX (_rectangles) (region_type_t *region,
                      int               *n_rects)
{
    if (n_rects)
	*n_rects = PIXREGION_NUMRECTS (region);

    return PIXREGION_RECTS (region);
}

static pixman_bool_t
pixman_break (region_type_t *region)
{
    FREE_DATA (region);

    region->extents = *pixman_region_empty_box;
    region->data = pixman_broken_data;

    return FALSE;
}

static pixman_bool_t
pixman_rect_alloc (region_type_t * region,
                   int             n)
{
    region_data_type_t *data;

    if (!region->data)
    {
	n++;
	region->data = alloc_data (n);

	if (!region->data)
	    return pixman_break (region);

	region->data->numRects = 1;
	*PIXREGION_BOXPTR (region) = region->extents;
    }
    else if (!region->data->size)
    {
	region->data = alloc_data (n);

	if (!region->data)
	    return pixman_break (region);

	region->data->numRects = 0;
    }
    else
    {
	size_t data_size;

	if (n == 1)
	{
	    n = region->data->numRects;
	    if (n > 500) /* XXX pick numbers out of a hat */
		n = 250;
	}

	n += region->data->numRects;
	data_size = PIXREGION_SZOF (n);

	if (!data_size)
	{
	    data = NULL;
	}
	else
	{
	    data = (region_data_type_t *)
		realloc (region->data, PIXREGION_SZOF (n));
	}
	
	if (!data)
	    return pixman_break (region);
	
	region->data = data;
    }
    
    region->data->size = n;

    return TRUE;
}

PIXMAN_EXPORT pixman_bool_t
PREFIX (_copy) (region_type_t *dst, region_type_t *src)
{
    GOOD (dst);
    GOOD (src);

    if (dst == src)
	return TRUE;
    
    dst->extents = src->extents;

    if (!src->data || !src->data->size)
    {
	FREE_DATA (dst);
	dst->data = src->data;
	return TRUE;
    }
    
    if (!dst->data || (dst->data->size < src->data->numRects))
    {
	FREE_DATA (dst);

	dst->data = alloc_data (src->data->numRects);

	if (!dst->data)
	    return pixman_break (dst);

	dst->data->size = src->data->numRects;
    }

    dst->data->numRects = src->data->numRects;

    memmove ((char *)PIXREGION_BOXPTR (dst), (char *)PIXREGION_BOXPTR (src),
             dst->data->numRects * sizeof(box_type_t));

    return TRUE;
}

/*======================================================================
 *	    Generic Region Operator
 *====================================================================*/

/*-
 *-----------------------------------------------------------------------
 * pixman_coalesce --
 *	Attempt to merge the boxes in the current band with those in the
 *	previous one.  We are guaranteed that the current band extends to
 *      the end of the rects array.  Used only by pixman_op.
 *
 * Results:
 *	The new index for the previous band.
 *
 * Side Effects:
 *	If coalescing takes place:
 *	    - rectangles in the previous band will have their y2 fields
 *	      altered.
 *	    - region->data->numRects will be decreased.
 *
 *-----------------------------------------------------------------------
 */
static inline int
pixman_coalesce (region_type_t * region,      /* Region to coalesce		 */
		 int             prev_start,  /* Index of start of previous band */
		 int             cur_start)   /* Index of start of current band  */
{
    box_type_t *prev_box;       /* Current box in previous band	     */
    box_type_t *cur_box;        /* Current box in current band       */
    int numRects;               /* Number rectangles in both bands   */
    int y2;                     /* Bottom of current band	     */

    /*
     * Figure out how many rectangles are in the band.
     */
    numRects = cur_start - prev_start;
    critical_if_fail (numRects == region->data->numRects - cur_start);

    if (!numRects) return cur_start;

    /*
     * The bands may only be coalesced if the bottom of the previous
     * matches the top scanline of the current.
     */
    prev_box = PIXREGION_BOX (region, prev_start);
    cur_box = PIXREGION_BOX (region, cur_start);
    if (prev_box->y2 != cur_box->y1) return cur_start;

    /*
     * Make sure the bands have boxes in the same places. This
     * assumes that boxes have been added in such a way that they
     * cover the most area possible. I.e. two boxes in a band must
     * have some horizontal space between them.
     */
    y2 = cur_box->y2;

    do
    {
	if ((prev_box->x1 != cur_box->x1) || (prev_box->x2 != cur_box->x2))
	    return (cur_start);
	
	prev_box++;
	cur_box++;
	numRects--;
    }
    while (numRects);

    /*
     * The bands may be merged, so set the bottom y of each box
     * in the previous band to the bottom y of the current band.
     */
    numRects = cur_start - prev_start;
    region->data->numRects -= numRects;

    do
    {
	prev_box--;
	prev_box->y2 = y2;
	numRects--;
    }
    while (numRects);

    return prev_start;
}

/* Quicky macro to avoid trivial reject procedure calls to pixman_coalesce */

#define COALESCE(new_reg, prev_band, cur_band)                          \
    do									\
    {									\
	if (cur_band - prev_band == new_reg->data->numRects - cur_band)	\
	    prev_band = pixman_coalesce (new_reg, prev_band, cur_band);	\
	else								\
	    prev_band = cur_band;					\
    } while (0)

/*-
 *-----------------------------------------------------------------------
 * pixman_region_append_non_o --
 *	Handle a non-overlapping band for the union and subtract operations.
 *      Just adds the (top/bottom-clipped) rectangles into the region.
 *      Doesn't have to check for subsumption or anything.
 *
 * Results:
 *	None.
 *
 * Side Effects:
 *	region->data->numRects is incremented and the rectangles overwritten
 *	with the rectangles we're passed.
 *
 *-----------------------------------------------------------------------
 */
static inline pixman_bool_t
pixman_region_append_non_o (region_type_t * region,
			    box_type_t *    r,
			    box_type_t *    r_end,
			    int             y1,
			    int             y2)
{
    box_type_t *next_rect;
    int new_rects;

    new_rects = r_end - r;

    critical_if_fail (y1 < y2);
    critical_if_fail (new_rects != 0);

    /* Make sure we have enough space for all rectangles to be added */
    RECTALLOC (region, new_rects);
    next_rect = PIXREGION_TOP (region);
    region->data->numRects += new_rects;

    do
    {
	critical_if_fail (r->x1 < r->x2);
	ADDRECT (next_rect, r->x1, y1, r->x2, y2);
	r++;
    }
    while (r != r_end);

    return TRUE;
}

#define FIND_BAND(r, r_band_end, r_end, ry1)			     \
    do								     \
    {								     \
	ry1 = r->y1;						     \
	r_band_end = r + 1;					     \
	while ((r_band_end != r_end) && (r_band_end->y1 == ry1)) {   \
	    r_band_end++;					     \
	}							     \
    } while (0)

#define APPEND_REGIONS(new_reg, r, r_end)				\
    do									\
    {									\
	int new_rects;							\
	if ((new_rects = r_end - r)) {					\
	    RECTALLOC_BAIL (new_reg, new_rects, bail);			\
	    memmove ((char *)PIXREGION_TOP (new_reg), (char *)r,	\
		     new_rects * sizeof(box_type_t));			\
	    new_reg->data->numRects += new_rects;			\
	}								\
    } while (0)

/*-
 *-----------------------------------------------------------------------
 * pixman_op --
 *	Apply an operation to two regions. Called by pixman_region_union, pixman_region_inverse,
 *	pixman_region_subtract, pixman_region_intersect....  Both regions MUST have at least one
 *      rectangle, and cannot be the same object.
 *
 * Results:
 *	TRUE if successful.
 *
 * Side Effects:
 *	The new region is overwritten.
 *	overlap set to TRUE if overlap_func ever returns TRUE.
 *
 * Notes:
 *	The idea behind this function is to view the two regions as sets.
 *	Together they cover a rectangle of area that this function divides
 *	into horizontal bands where points are covered only by one region
 *	or by both. For the first case, the non_overlap_func is called with
 *	each the band and the band's upper and lower extents. For the
 *	second, the overlap_func is called to process the entire band. It
 *	is responsible for clipping the rectangles in the band, though
 *	this function provides the boundaries.
 *	At the end of each band, the new region is coalesced, if possible,
 *	to reduce the number of rectangles in the region.
 *
 *-----------------------------------------------------------------------
 */

typedef pixman_bool_t (*overlap_proc_ptr) (region_type_t *region,
					   box_type_t *   r1,
					   box_type_t *   r1_end,
					   box_type_t *   r2,
					   box_type_t *   r2_end,
					   int            y1,
					   int            y2,
					   int *          overlap);

static pixman_bool_t
pixman_op (region_type_t *  new_reg,               /* Place to store result	    */
	   region_type_t *  reg1,                  /* First region in operation     */
	   region_type_t *  reg2,                  /* 2d region in operation        */
	   overlap_proc_ptr overlap_func,          /* Function to call for over-
						    * lapping bands		    */
	   int              append_non1,           /* Append non-overlapping bands  
						    * in region 1 ?
						    */
	   int              append_non2,           /* Append non-overlapping bands
						    * in region 2 ?
						    */
	   int *            overlap)
{
    box_type_t *r1;                 /* Pointer into first region     */
    box_type_t *r2;                 /* Pointer into 2d region	     */
    box_type_t *r1_end;             /* End of 1st region	     */
    box_type_t *r2_end;             /* End of 2d region		     */
    int ybot;                       /* Bottom of intersection	     */
    int ytop;                       /* Top of intersection	     */
    region_data_type_t *old_data;   /* Old data for new_reg	     */
    int prev_band;                  /* Index of start of
				     * previous band in new_reg       */
    int cur_band;                   /* Index of start of current
				     * band in new_reg		     */
    box_type_t * r1_band_end;       /* End of current band in r1     */
    box_type_t * r2_band_end;       /* End of current band in r2     */
    int top;                        /* Top of non-overlapping band   */
    int bot;                        /* Bottom of non-overlapping band*/
    int r1y1;                       /* Temps for r1->y1 and r2->y1   */
    int r2y1;
    int new_size;
    int numRects;

    /*
     * Break any region computed from a broken region
     */
    if (PIXREGION_NAR (reg1) || PIXREGION_NAR (reg2))
	return pixman_break (new_reg);

    /*
     * Initialization:
     *	set r1, r2, r1_end and r2_end appropriately, save the rectangles
     * of the destination region until the end in case it's one of
     * the two source regions, then mark the "new" region empty, allocating
     * another array of rectangles for it to use.
     */

    r1 = PIXREGION_RECTS (reg1);
    new_size = PIXREGION_NUMRECTS (reg1);
    r1_end = r1 + new_size;

    numRects = PIXREGION_NUMRECTS (reg2);
    r2 = PIXREGION_RECTS (reg2);
    r2_end = r2 + numRects;
    
    critical_if_fail (r1 != r1_end);
    critical_if_fail (r2 != r2_end);

    old_data = (region_data_type_t *)NULL;

    if (((new_reg == reg1) && (new_size > 1)) ||
        ((new_reg == reg2) && (numRects > 1)))
    {
        old_data = new_reg->data;
        new_reg->data = pixman_region_empty_data;
    }

    /* guess at new size */
    if (numRects > new_size)
	new_size = numRects;

    new_size <<= 1;

    if (!new_reg->data)
	new_reg->data = pixman_region_empty_data;
    else if (new_reg->data->size)
	new_reg->data->numRects = 0;

    if (new_size > new_reg->data->size)
    {
        if (!pixman_rect_alloc (new_reg, new_size))
        {
            if (old_data)
		free (old_data);
            return FALSE;
	}
    }

    /*
     * Initialize ybot.
     * In the upcoming loop, ybot and ytop serve different functions depending
     * on whether the band being handled is an overlapping or non-overlapping
     * band.
     *  In the case of a non-overlapping band (only one of the regions
     * has points in the band), ybot is the bottom of the most recent
     * intersection and thus clips the top of the rectangles in that band.
     * ytop is the top of the next intersection between the two regions and
     * serves to clip the bottom of the rectangles in the current band.
     *	For an overlapping band (where the two regions intersect), ytop clips
     * the top of the rectangles of both regions and ybot clips the bottoms.
     */

    ybot = MIN (r1->y1, r2->y1);

    /*
     * prev_band serves to mark the start of the previous band so rectangles
     * can be coalesced into larger rectangles. qv. pixman_coalesce, above.
     * In the beginning, there is no previous band, so prev_band == cur_band
     * (cur_band is set later on, of course, but the first band will always
     * start at index 0). prev_band and cur_band must be indices because of
     * the possible expansion, and resultant moving, of the new region's
     * array of rectangles.
     */
    prev_band = 0;

    do
    {
        /*
	 * This algorithm proceeds one source-band (as opposed to a
	 * destination band, which is determined by where the two regions
	 * intersect) at a time. r1_band_end and r2_band_end serve to mark the
	 * rectangle after the last one in the current band for their
	 * respective regions.
	 */
        critical_if_fail (r1 != r1_end);
        critical_if_fail (r2 != r2_end);

        FIND_BAND (r1, r1_band_end, r1_end, r1y1);
        FIND_BAND (r2, r2_band_end, r2_end, r2y1);

        /*
	 * First handle the band that doesn't intersect, if any.
	 *
	 * Note that attention is restricted to one band in the
	 * non-intersecting region at once, so if a region has n
	 * bands between the current position and the next place it overlaps
	 * the other, this entire loop will be passed through n times.
	 */
        if (r1y1 < r2y1)
        {
            if (append_non1)
            {
                top = MAX (r1y1, ybot);
                bot = MIN (r1->y2, r2y1);
                if (top != bot)
                {
                    cur_band = new_reg->data->numRects;
                    if (!pixman_region_append_non_o (new_reg, r1, r1_band_end, top, bot))
			goto bail;
                    COALESCE (new_reg, prev_band, cur_band);
		}
	    }
            ytop = r2y1;
	}
        else if (r2y1 < r1y1)
        {
            if (append_non2)
            {
                top = MAX (r2y1, ybot);
                bot = MIN (r2->y2, r1y1);
		
                if (top != bot)
                {
                    cur_band = new_reg->data->numRects;

                    if (!pixman_region_append_non_o (new_reg, r2, r2_band_end, top, bot))
			goto bail;

                    COALESCE (new_reg, prev_band, cur_band);
		}
	    }
            ytop = r1y1;
	}
        else
        {
            ytop = r1y1;
	}

        /*
	 * Now see if we've hit an intersecting band. The two bands only
	 * intersect if ybot > ytop
	 */
        ybot = MIN (r1->y2, r2->y2);
        if (ybot > ytop)
        {
            cur_band = new_reg->data->numRects;

            if (!(*overlap_func)(new_reg,
                                 r1, r1_band_end,
                                 r2, r2_band_end,
                                 ytop, ybot,
                                 overlap))
	    {
		goto bail;
	    }
	    
            COALESCE (new_reg, prev_band, cur_band);
	}

        /*
	 * If we've finished with a band (y2 == ybot) we skip forward
	 * in the region to the next band.
	 */
        if (r1->y2 == ybot)
	    r1 = r1_band_end;

        if (r2->y2 == ybot)
	    r2 = r2_band_end;

    }
    while (r1 != r1_end && r2 != r2_end);

    /*
     * Deal with whichever region (if any) still has rectangles left.
     *
     * We only need to worry about banding and coalescing for the very first
     * band left.  After that, we can just group all remaining boxes,
     * regardless of how many bands, into one final append to the list.
     */

    if ((r1 != r1_end) && append_non1)
    {
        /* Do first non_overlap1Func call, which may be able to coalesce */
        FIND_BAND (r1, r1_band_end, r1_end, r1y1);
	
        cur_band = new_reg->data->numRects;
	
        if (!pixman_region_append_non_o (new_reg,
                                         r1, r1_band_end,
                                         MAX (r1y1, ybot), r1->y2))
	{
	    goto bail;
	}
	
        COALESCE (new_reg, prev_band, cur_band);

        /* Just append the rest of the boxes  */
        APPEND_REGIONS (new_reg, r1_band_end, r1_end);
    }
    else if ((r2 != r2_end) && append_non2)
    {
        /* Do first non_overlap2Func call, which may be able to coalesce */
        FIND_BAND (r2, r2_band_end, r2_end, r2y1);

	cur_band = new_reg->data->numRects;

        if (!pixman_region_append_non_o (new_reg,
                                         r2, r2_band_end,
                                         MAX (r2y1, ybot), r2->y2))
	{
	    goto bail;
	}

        COALESCE (new_reg, prev_band, cur_band);

        /* Append rest of boxes */
        APPEND_REGIONS (new_reg, r2_band_end, r2_end);
    }

    if (old_data)
	free (old_data);

    if (!(numRects = new_reg->data->numRects))
    {
        FREE_DATA (new_reg);
        new_reg->data = pixman_region_empty_data;
    }
    else if (numRects == 1)
    {
        new_reg->extents = *PIXREGION_BOXPTR (new_reg);
        FREE_DATA (new_reg);
        new_reg->data = (region_data_type_t *)NULL;
    }
    else
    {
        DOWNSIZE (new_reg, numRects);
    }

    return TRUE;

bail:
    if (old_data)
	free (old_data);

    return pixman_break (new_reg);
}

/*-
 *-----------------------------------------------------------------------
 * pixman_set_extents --
 *	Reset the extents of a region to what they should be. Called by
 *	pixman_region_subtract and pixman_region_intersect as they can't
 *      figure it out along the way or do so easily, as pixman_region_union can.
 *
 * Results:
 *	None.
 *
 * Side Effects:
 *	The region's 'extents' structure is overwritten.
 *
 *-----------------------------------------------------------------------
 */
static void
pixman_set_extents (region_type_t *region)
{
    box_type_t *box, *box_end;

    if (!region->data)
	return;

    if (!region->data->size)
    {
        region->extents.x2 = region->extents.x1;
        region->extents.y2 = region->extents.y1;
        return;
    }

    box = PIXREGION_BOXPTR (region);
    box_end = PIXREGION_END (region);

    /*
     * Since box is the first rectangle in the region, it must have the
     * smallest y1 and since box_end is the last rectangle in the region,
     * it must have the largest y2, because of banding. Initialize x1 and
     * x2 from  box and box_end, resp., as good things to initialize them
     * to...
     */
    region->extents.x1 = box->x1;
    region->extents.y1 = box->y1;
    region->extents.x2 = box_end->x2;
    region->extents.y2 = box_end->y2;

    critical_if_fail (region->extents.y1 < region->extents.y2);

    while (box <= box_end)
    {
        if (box->x1 < region->extents.x1)
	    region->extents.x1 = box->x1;
        if (box->x2 > region->extents.x2)
	    region->extents.x2 = box->x2;
        box++;
    }

    critical_if_fail (region->extents.x1 < region->extents.x2);
}

/*======================================================================
 *	    Region Intersection
 *====================================================================*/
/*-
 *-----------------------------------------------------------------------
 * pixman_region_intersect_o --
 *	Handle an overlapping band for pixman_region_intersect.
 *
 * Results:
 *	TRUE if successful.
 *
 * Side Effects:
 *	Rectangles may be added to the region.
 *
 *-----------------------------------------------------------------------
 */
/*ARGSUSED*/
static pixman_bool_t
pixman_region_intersect_o (region_type_t *region,
                           box_type_t *   r1,
                           box_type_t *   r1_end,
                           box_type_t *   r2,
                           box_type_t *   r2_end,
                           int            y1,
                           int            y2,
                           int *          overlap)
{
    int x1;
    int x2;
    box_type_t *        next_rect;

    next_rect = PIXREGION_TOP (region);

    critical_if_fail (y1 < y2);
    critical_if_fail (r1 != r1_end && r2 != r2_end);

    do
    {
        x1 = MAX (r1->x1, r2->x1);
        x2 = MIN (r1->x2, r2->x2);

        /*
	 * If there's any overlap between the two rectangles, add that
	 * overlap to the new region.
	 */
        if (x1 < x2)
	    NEWRECT (region, next_rect, x1, y1, x2, y2);

        /*
	 * Advance the pointer(s) with the leftmost right side, since the next
	 * rectangle on that list may still overlap the other region's
	 * current rectangle.
	 */
        if (r1->x2 == x2)
        {
            r1++;
	}
        if (r2->x2 == x2)
        {
            r2++;
	}
    }
    while ((r1 != r1_end) && (r2 != r2_end));

    return TRUE;
}

PIXMAN_EXPORT pixman_bool_t
PREFIX (_intersect) (region_type_t *     new_reg,
                     region_type_t *        reg1,
                     region_type_t *        reg2)
{
    GOOD (reg1);
    GOOD (reg2);
    GOOD (new_reg);

    /* check for trivial reject */
    if (PIXREGION_NIL (reg1) || PIXREGION_NIL (reg2) ||
        !EXTENTCHECK (&reg1->extents, &reg2->extents))
    {
        /* Covers about 20% of all cases */
        FREE_DATA (new_reg);
        new_reg->extents.x2 = new_reg->extents.x1;
        new_reg->extents.y2 = new_reg->extents.y1;
        if (PIXREGION_NAR (reg1) || PIXREGION_NAR (reg2))
        {
            new_reg->data = pixman_broken_data;
            return FALSE;
	}
        else
	{
	    new_reg->data = pixman_region_empty_data;
	}
    }
    else if (!reg1->data && !reg2->data)
    {
        /* Covers about 80% of cases that aren't trivially rejected */
        new_reg->extents.x1 = MAX (reg1->extents.x1, reg2->extents.x1);
        new_reg->extents.y1 = MAX (reg1->extents.y1, reg2->extents.y1);
        new_reg->extents.x2 = MIN (reg1->extents.x2, reg2->extents.x2);
        new_reg->extents.y2 = MIN (reg1->extents.y2, reg2->extents.y2);

        FREE_DATA (new_reg);

	new_reg->data = (region_data_type_t *)NULL;
    }
    else if (!reg2->data && SUBSUMES (&reg2->extents, &reg1->extents))
    {
        return PREFIX (_copy) (new_reg, reg1);
    }
    else if (!reg1->data && SUBSUMES (&reg1->extents, &reg2->extents))
    {
        return PREFIX (_copy) (new_reg, reg2);
    }
    else if (reg1 == reg2)
    {
        return PREFIX (_copy) (new_reg, reg1);
    }
    else
    {
        /* General purpose intersection */
        int overlap; /* result ignored */

        if (!pixman_op (new_reg, reg1, reg2, pixman_region_intersect_o, FALSE, FALSE,
                        &overlap))
	{
	    return FALSE;
	}
	
        pixman_set_extents (new_reg);
    }

    GOOD (new_reg);
    return(TRUE);
}

#define MERGERECT(r)							\
    do									\
    {									\
        if (r->x1 <= x2)						\
	{								\
            /* Merge with current rectangle */				\
            if (r->x1 < x2)						\
		*overlap = TRUE;					\
									\
            if (x2 < r->x2)						\
		x2 = r->x2;						\
	}								\
	else								\
	{								\
            /* Add current rectangle, start new one */			\
            NEWRECT (region, next_rect, x1, y1, x2, y2);		\
            x1 = r->x1;							\
            x2 = r->x2;							\
	}								\
        r++;								\
    } while (0)

/*======================================================================
 *	    Region Union
 *====================================================================*/

/*-
 *-----------------------------------------------------------------------
 * pixman_region_union_o --
 *	Handle an overlapping band for the union operation. Picks the
 *	left-most rectangle each time and merges it into the region.
 *
 * Results:
 *	TRUE if successful.
 *
 * Side Effects:
 *	region is overwritten.
 *	overlap is set to TRUE if any boxes overlap.
 *
 *-----------------------------------------------------------------------
 */
static pixman_bool_t
pixman_region_union_o (region_type_t *region,
		       box_type_t *   r1,
		       box_type_t *   r1_end,
		       box_type_t *   r2,
		       box_type_t *   r2_end,
		       int            y1,
		       int            y2,
		       int *          overlap)
{
    box_type_t *next_rect;
    int x1;            /* left and right side of current union */
    int x2;

    critical_if_fail (y1 < y2);
    critical_if_fail (r1 != r1_end && r2 != r2_end);

    next_rect = PIXREGION_TOP (region);

    /* Start off current rectangle */
    if (r1->x1 < r2->x1)
    {
        x1 = r1->x1;
        x2 = r1->x2;
        r1++;
    }
    else
    {
        x1 = r2->x1;
        x2 = r2->x2;
        r2++;
    }
    while (r1 != r1_end && r2 != r2_end)
    {
        if (r1->x1 < r2->x1)
	    MERGERECT (r1);
	else
	    MERGERECT (r2);
    }

    /* Finish off whoever (if any) is left */
    if (r1 != r1_end)
    {
        do
        {
            MERGERECT (r1);
	}
        while (r1 != r1_end);
    }
    else if (r2 != r2_end)
    {
        do
        {
            MERGERECT (r2);
	}
        while (r2 != r2_end);
    }

    /* Add current rectangle */
    NEWRECT (region, next_rect, x1, y1, x2, y2);

    return TRUE;
}

PIXMAN_EXPORT pixman_bool_t
PREFIX(_intersect_rect) (region_type_t *dest,
			 region_type_t *source,
			 int x, int y,
			 unsigned int width,
			 unsigned int height)
{
    region_type_t region;

    region.data = NULL;
    region.extents.x1 = x;
    region.extents.y1 = y;
    region.extents.x2 = x + width;
    region.extents.y2 = y + height;

    return PREFIX(_intersect) (dest, source, &region);
}

/* Convenience function for performing union of region with a
 * single rectangle
 */
PIXMAN_EXPORT pixman_bool_t
PREFIX (_union_rect) (region_type_t *dest,
                      region_type_t *source,
                      int            x,
		      int            y,
                      unsigned int   width,
		      unsigned int   height)
{
    region_type_t region;

    region.extents.x1 = x;
    region.extents.y1 = y;
    region.extents.x2 = x + width;
    region.extents.y2 = y + height;

    if (!GOOD_RECT (&region.extents))
    {
        if (BAD_RECT (&region.extents))
            _pixman_log_error (FUNC, "Invalid rectangle passed");
	return PREFIX (_copy) (dest, source);
    }

    region.data = NULL;

    return PREFIX (_union) (dest, source, &region);
}

PIXMAN_EXPORT pixman_bool_t
PREFIX (_union) (region_type_t *new_reg,
                 region_type_t *reg1,
                 region_type_t *reg2)
{
    int overlap; /* result ignored */

    /* Return TRUE if some overlap
     * between reg1, reg2
     */
    GOOD (reg1);
    GOOD (reg2);
    GOOD (new_reg);

    /*  checks all the simple cases */

    /*
     * Region 1 and 2 are the same
     */
    if (reg1 == reg2)
        return PREFIX (_copy) (new_reg, reg1);

    /*
     * Region 1 is empty
     */
    if (PIXREGION_NIL (reg1))
    {
        if (PIXREGION_NAR (reg1))
	    return pixman_break (new_reg);

        if (new_reg != reg2)
	    return PREFIX (_copy) (new_reg, reg2);

	return TRUE;
    }

    /*
     * Region 2 is empty
     */
    if (PIXREGION_NIL (reg2))
    {
        if (PIXREGION_NAR (reg2))
	    return pixman_break (new_reg);

	if (new_reg != reg1)
	    return PREFIX (_copy) (new_reg, reg1);

	return TRUE;
    }

    /*
     * Region 1 completely subsumes region 2
     */
    if (!reg1->data && SUBSUMES (&reg1->extents, &reg2->extents))
    {
        if (new_reg != reg1)
	    return PREFIX (_copy) (new_reg, reg1);

	return TRUE;
    }

    /*
     * Region 2 completely subsumes region 1
     */
    if (!reg2->data && SUBSUMES (&reg2->extents, &reg1->extents))
    {
        if (new_reg != reg2)
	    return PREFIX (_copy) (new_reg, reg2);

	return TRUE;
    }

    if (!pixman_op (new_reg, reg1, reg2, pixman_region_union_o, TRUE, TRUE, &overlap))
	return FALSE;

    new_reg->extents.x1 = MIN (reg1->extents.x1, reg2->extents.x1);
    new_reg->extents.y1 = MIN (reg1->extents.y1, reg2->extents.y1);
    new_reg->extents.x2 = MAX (reg1->extents.x2, reg2->extents.x2);
    new_reg->extents.y2 = MAX (reg1->extents.y2, reg2->extents.y2);
    
    GOOD (new_reg);

    return TRUE;
}

/*======================================================================
 *	    Batch Rectangle Union
 *====================================================================*/

#define EXCHANGE_RECTS(a, b)	\
    {                           \
        box_type_t t;		\
        t = rects[a];           \
        rects[a] = rects[b];    \
        rects[b] = t;           \
    }

static void
quick_sort_rects (
    box_type_t rects[],
    int        numRects)
{
    int y1;
    int x1;
    int i, j;
    box_type_t *r;

    /* Always called with numRects > 1 */

    do
    {
        if (numRects == 2)
        {
            if (rects[0].y1 > rects[1].y1 ||
                (rects[0].y1 == rects[1].y1 && rects[0].x1 > rects[1].x1))
	    {
		EXCHANGE_RECTS (0, 1);
	    }

            return;
	}

        /* Choose partition element, stick in location 0 */
        EXCHANGE_RECTS (0, numRects >> 1);
        y1 = rects[0].y1;
        x1 = rects[0].x1;

        /* Partition array */
        i = 0;
        j = numRects;

        do
        {
            r = &(rects[i]);
            do
            {
                r++;
                i++;
	    }

            while (i != numRects && (r->y1 < y1 || (r->y1 == y1 && r->x1 < x1)))
		;

	    r = &(rects[j]);
            do
            {
                r--;
                j--;
	    }
            while (y1 < r->y1 || (y1 == r->y1 && x1 < r->x1));
	    
            if (i < j)
		EXCHANGE_RECTS (i, j);
	}
        while (i < j);

        /* Move partition element back to middle */
        EXCHANGE_RECTS (0, j);

        /* Recurse */
        if (numRects - j - 1 > 1)
	    quick_sort_rects (&rects[j + 1], numRects - j - 1);

        numRects = j;
    }
    while (numRects > 1);
}

/*-
 *-----------------------------------------------------------------------
 * pixman_region_validate --
 *
 *      Take a ``region'' which is a non-y-x-banded random collection of
 *      rectangles, and compute a nice region which is the union of all the
 *      rectangles.
 *
 * Results:
 *	TRUE if successful.
 *
 * Side Effects:
 *      The passed-in ``region'' may be modified.
 *	overlap set to TRUE if any retangles overlapped,
 *      else FALSE;
 *
 * Strategy:
 *      Step 1. Sort the rectangles into ascending order with primary key y1
 *		and secondary key x1.
 *
 *      Step 2. Split the rectangles into the minimum number of proper y-x
 *		banded regions.  This may require horizontally merging
 *		rectangles, and vertically coalescing bands.  With any luck,
 *		this step in an identity transformation (ala the Box widget),
 *		or a coalescing into 1 box (ala Menus).
 *
 *	Step 3. Merge the separate regions down to a single region by calling
 *		pixman_region_union.  Maximize the work each pixman_region_union call does by using
 *		a binary merge.
 *
 *-----------------------------------------------------------------------
 */

static pixman_bool_t
validate (region_type_t * badreg,
          int *           overlap)
{
    /* Descriptor for regions under construction  in Step 2. */
    typedef struct
    {
        region_type_t reg;
        int prev_band;
        int cur_band;
    } region_info_t;

    region_info_t stack_regions[64];

    int numRects;                   /* Original numRects for badreg	    */
    region_info_t *ri;              /* Array of current regions		    */
    int num_ri;                     /* Number of entries used in ri	    */
    int size_ri;                    /* Number of entries available in ri    */
    int i;                          /* Index into rects			    */
    int j;                          /* Index into ri			    */
    region_info_t *rit;             /* &ri[j]				    */
    region_type_t *reg;             /* ri[j].reg			    */
    box_type_t *box;                /* Current box in rects		    */
    box_type_t *ri_box;             /* Last box in ri[j].reg		    */
    region_type_t *hreg;            /* ri[j_half].reg			    */
    pixman_bool_t ret = TRUE;

    *overlap = FALSE;
    if (!badreg->data)
    {
        GOOD (badreg);
        return TRUE;
    }
    
    numRects = badreg->data->numRects;
    if (!numRects)
    {
        if (PIXREGION_NAR (badreg))
	    return FALSE;
        GOOD (badreg);
        return TRUE;
    }
    
    if (badreg->extents.x1 < badreg->extents.x2)
    {
        if ((numRects) == 1)
        {
            FREE_DATA (badreg);
            badreg->data = (region_data_type_t *) NULL;
	}
        else
        {
            DOWNSIZE (badreg, numRects);
	}

        GOOD (badreg);

	return TRUE;
    }

    /* Step 1: Sort the rects array into ascending (y1, x1) order */
    quick_sort_rects (PIXREGION_BOXPTR (badreg), numRects);

    /* Step 2: Scatter the sorted array into the minimum number of regions */

    /* Set up the first region to be the first rectangle in badreg */
    /* Note that step 2 code will never overflow the ri[0].reg rects array */
    ri = stack_regions;
    size_ri = sizeof (stack_regions) / sizeof (stack_regions[0]);
    num_ri = 1;
    ri[0].prev_band = 0;
    ri[0].cur_band = 0;
    ri[0].reg = *badreg;
    box = PIXREGION_BOXPTR (&ri[0].reg);
    ri[0].reg.extents = *box;
    ri[0].reg.data->numRects = 1;
    badreg->extents = *pixman_region_empty_box;
    badreg->data = pixman_region_empty_data;

    /* Now scatter rectangles into the minimum set of valid regions.  If the
     * next rectangle to be added to a region would force an existing rectangle
     * in the region to be split up in order to maintain y-x banding, just
     * forget it.  Try the next region.  If it doesn't fit cleanly into any
     * region, make a new one.
     */

    for (i = numRects; --i > 0;)
    {
        box++;
        /* Look for a region to append box to */
        for (j = num_ri, rit = ri; --j >= 0; rit++)
        {
            reg = &rit->reg;
            ri_box = PIXREGION_END (reg);

            if (box->y1 == ri_box->y1 && box->y2 == ri_box->y2)
            {
                /* box is in same band as ri_box.  Merge or append it */
                if (box->x1 <= ri_box->x2)
                {
                    /* Merge it with ri_box */
                    if (box->x1 < ri_box->x2)
			*overlap = TRUE;

                    if (box->x2 > ri_box->x2)
			ri_box->x2 = box->x2;
		}
                else
                {
                    RECTALLOC_BAIL (reg, 1, bail);
                    *PIXREGION_TOP (reg) = *box;
                    reg->data->numRects++;
		}
		
                goto next_rect;   /* So sue me */
	    }
            else if (box->y1 >= ri_box->y2)
            {
                /* Put box into new band */
                if (reg->extents.x2 < ri_box->x2)
		    reg->extents.x2 = ri_box->x2;
		
                if (reg->extents.x1 > box->x1)
		    reg->extents.x1 = box->x1;
		
                COALESCE (reg, rit->prev_band, rit->cur_band);
                rit->cur_band = reg->data->numRects;
                RECTALLOC_BAIL (reg, 1, bail);
                *PIXREGION_TOP (reg) = *box;
                reg->data->numRects++;

                goto next_rect;
	    }
            /* Well, this region was inappropriate.  Try the next one. */
	} /* for j */

        /* Uh-oh.  No regions were appropriate.  Create a new one. */
        if (size_ri == num_ri)
        {
            size_t data_size;

            /* Oops, allocate space for new region information */
            size_ri <<= 1;

            data_size = size_ri * sizeof(region_info_t);
            if (data_size / size_ri != sizeof(region_info_t))
		goto bail;

            if (ri == stack_regions)
            {
                rit = malloc (data_size);
                if (!rit)
		    goto bail;
                memcpy (rit, ri, num_ri * sizeof (region_info_t));
	    }
            else
            {
                rit = (region_info_t *) realloc (ri, data_size);
                if (!rit)
		    goto bail;
	    }
            ri = rit;
            rit = &ri[num_ri];
	}
        num_ri++;
        rit->prev_band = 0;
        rit->cur_band = 0;
        rit->reg.extents = *box;
        rit->reg.data = (region_data_type_t *)NULL;

	/* MUST force allocation */
        if (!pixman_rect_alloc (&rit->reg, (i + num_ri) / num_ri))
	    goto bail;
	
    next_rect: ;
    } /* for i */

    /* Make a final pass over each region in order to COALESCE and set
     * extents.x2 and extents.y2
     */
    for (j = num_ri, rit = ri; --j >= 0; rit++)
    {
        reg = &rit->reg;
        ri_box = PIXREGION_END (reg);
        reg->extents.y2 = ri_box->y2;

        if (reg->extents.x2 < ri_box->x2)
	    reg->extents.x2 = ri_box->x2;
	
        COALESCE (reg, rit->prev_band, rit->cur_band);

	if (reg->data->numRects == 1) /* keep unions happy below */
        {
            FREE_DATA (reg);
            reg->data = (region_data_type_t *)NULL;
	}
    }

    /* Step 3: Union all regions into a single region */
    while (num_ri > 1)
    {
        int half = num_ri / 2;
        for (j = num_ri & 1; j < (half + (num_ri & 1)); j++)
        {
            reg = &ri[j].reg;
            hreg = &ri[j + half].reg;

            if (!pixman_op (reg, reg, hreg, pixman_region_union_o, TRUE, TRUE, overlap))
		ret = FALSE;

            if (hreg->extents.x1 < reg->extents.x1)
		reg->extents.x1 = hreg->extents.x1;

            if (hreg->extents.y1 < reg->extents.y1)
		reg->extents.y1 = hreg->extents.y1;

            if (hreg->extents.x2 > reg->extents.x2)
		reg->extents.x2 = hreg->extents.x2;

            if (hreg->extents.y2 > reg->extents.y2)
		reg->extents.y2 = hreg->extents.y2;

            FREE_DATA (hreg);
	}

        num_ri -= half;

	if (!ret)
	    goto bail;
    }

    *badreg = ri[0].reg;

    if (ri != stack_regions)
	free (ri);

    GOOD (badreg);
    return ret;

bail:
    for (i = 0; i < num_ri; i++)
	FREE_DATA (&ri[i].reg);

    if (ri != stack_regions)
	free (ri);

    return pixman_break (badreg);
}

/*======================================================================
 *                Region Subtraction
 *====================================================================*/

/*-
 *-----------------------------------------------------------------------
 * pixman_region_subtract_o --
 *	Overlapping band subtraction. x1 is the left-most point not yet
 *	checked.
 *
 * Results:
 *	TRUE if successful.
 *
 * Side Effects:
 *	region may have rectangles added to it.
 *
 *-----------------------------------------------------------------------
 */
/*ARGSUSED*/
static pixman_bool_t
pixman_region_subtract_o (region_type_t * region,
			  box_type_t *    r1,
			  box_type_t *    r1_end,
			  box_type_t *    r2,
			  box_type_t *    r2_end,
			  int             y1,
			  int             y2,
			  int *           overlap)
{
    box_type_t *        next_rect;
    int x1;

    x1 = r1->x1;

    critical_if_fail (y1 < y2);
    critical_if_fail (r1 != r1_end && r2 != r2_end);

    next_rect = PIXREGION_TOP (region);

    do
    {
        if (r2->x2 <= x1)
        {
            /*
	     * Subtrahend entirely to left of minuend: go to next subtrahend.
	     */
            r2++;
	}
        else if (r2->x1 <= x1)
        {
            /*
	     * Subtrahend preceeds minuend: nuke left edge of minuend.
	     */
            x1 = r2->x2;
            if (x1 >= r1->x2)
            {
                /*
		 * Minuend completely covered: advance to next minuend and
		 * reset left fence to edge of new minuend.
		 */
                r1++;
                if (r1 != r1_end)
		    x1 = r1->x1;
	    }
            else
            {
                /*
		 * Subtrahend now used up since it doesn't extend beyond
		 * minuend
		 */
                r2++;
	    }
	}
        else if (r2->x1 < r1->x2)
        {
            /*
	     * Left part of subtrahend covers part of minuend: add uncovered
	     * part of minuend to region and skip to next subtrahend.
	     */
            critical_if_fail (x1 < r2->x1);
            NEWRECT (region, next_rect, x1, y1, r2->x1, y2);

            x1 = r2->x2;
            if (x1 >= r1->x2)
            {
                /*
		 * Minuend used up: advance to new...
		 */
                r1++;
                if (r1 != r1_end)
		    x1 = r1->x1;
	    }
            else
            {
                /*
		 * Subtrahend used up
		 */
                r2++;
	    }
	}
        else
        {
            /*
	     * Minuend used up: add any remaining piece before advancing.
	     */
            if (r1->x2 > x1)
		NEWRECT (region, next_rect, x1, y1, r1->x2, y2);

            r1++;

	    if (r1 != r1_end)
		x1 = r1->x1;
	}
    }
    while ((r1 != r1_end) && (r2 != r2_end));

    /*
     * Add remaining minuend rectangles to region.
     */
    while (r1 != r1_end)
    {
        critical_if_fail (x1 < r1->x2);

        NEWRECT (region, next_rect, x1, y1, r1->x2, y2);

        r1++;
        if (r1 != r1_end)
	    x1 = r1->x1;
    }
    return TRUE;
}

/*-
 *-----------------------------------------------------------------------
 * pixman_region_subtract --
 *	Subtract reg_s from reg_m and leave the result in reg_d.
 *	S stands for subtrahend, M for minuend and D for difference.
 *
 * Results:
 *	TRUE if successful.
 *
 * Side Effects:
 *	reg_d is overwritten.
 *
 *-----------------------------------------------------------------------
 */
PIXMAN_EXPORT pixman_bool_t
PREFIX (_subtract) (region_type_t *reg_d,
                    region_type_t *reg_m,
                    region_type_t *reg_s)
{
    int overlap; /* result ignored */

    GOOD (reg_m);
    GOOD (reg_s);
    GOOD (reg_d);
    
    /* check for trivial rejects */
    if (PIXREGION_NIL (reg_m) || PIXREGION_NIL (reg_s) ||
        !EXTENTCHECK (&reg_m->extents, &reg_s->extents))
    {
        if (PIXREGION_NAR (reg_s))
	    return pixman_break (reg_d);
	
        return PREFIX (_copy) (reg_d, reg_m);
    }
    else if (reg_m == reg_s)
    {
        FREE_DATA (reg_d);
        reg_d->extents.x2 = reg_d->extents.x1;
        reg_d->extents.y2 = reg_d->extents.y1;
        reg_d->data = pixman_region_empty_data;

        return TRUE;
    }

    /* Add those rectangles in region 1 that aren't in region 2,
       do yucky substraction for overlaps, and
       just throw away rectangles in region 2 that aren't in region 1 */
    if (!pixman_op (reg_d, reg_m, reg_s, pixman_region_subtract_o, TRUE, FALSE, &overlap))
	return FALSE;

    /*
     * Can't alter reg_d's extents before we call pixman_op because
     * it might be one of the source regions and pixman_op depends
     * on the extents of those regions being unaltered. Besides, this
     * way there's no checking against rectangles that will be nuked
     * due to coalescing, so we have to examine fewer rectangles.
     */
    pixman_set_extents (reg_d);
    GOOD (reg_d);
    return TRUE;
}

/*======================================================================
 *	    Region Inversion
 *====================================================================*/

/*-
 *-----------------------------------------------------------------------
 * pixman_region_inverse --
 *	Take a region and a box and return a region that is everything
 *	in the box but not in the region. The careful reader will note
 *	that this is the same as subtracting the region from the box...
 *
 * Results:
 *	TRUE.
 *
 * Side Effects:
 *	new_reg is overwritten.
 *
 *-----------------------------------------------------------------------
 */
pixman_bool_t
PIXMAN_EXPORT PREFIX (_inverse) (region_type_t *new_reg,  /* Destination region */
                                 region_type_t *reg1,     /* Region to invert */
                                 box_type_t *   inv_rect) /* Bounding box for inversion */
{
    region_type_t inv_reg; /* Quick and dirty region made from the
			    * bounding box */
    int overlap;           /* result ignored */

    GOOD (reg1);
    GOOD (new_reg);
    
    /* check for trivial rejects */
    if (PIXREGION_NIL (reg1) || !EXTENTCHECK (inv_rect, &reg1->extents))
    {
        if (PIXREGION_NAR (reg1))
	    return pixman_break (new_reg);
	
        new_reg->extents = *inv_rect;
        FREE_DATA (new_reg);
        new_reg->data = (region_data_type_t *)NULL;
	
        return TRUE;
    }

    /* Add those rectangles in region 1 that aren't in region 2,
     * do yucky substraction for overlaps, and
     * just throw away rectangles in region 2 that aren't in region 1
     */
    inv_reg.extents = *inv_rect;
    inv_reg.data = (region_data_type_t *)NULL;
    if (!pixman_op (new_reg, &inv_reg, reg1, pixman_region_subtract_o, TRUE, FALSE, &overlap))
	return FALSE;

    /*
     * Can't alter new_reg's extents before we call pixman_op because
     * it might be one of the source regions and pixman_op depends
     * on the extents of those regions being unaltered. Besides, this
     * way there's no checking against rectangles that will be nuked
     * due to coalescing, so we have to examine fewer rectangles.
     */
    pixman_set_extents (new_reg);
    GOOD (new_reg);
    return TRUE;
}

/*
 *   rect_in(region, rect)
 *   This routine takes a pointer to a region and a pointer to a box
 *   and determines if the box is outside/inside/partly inside the region.
 *
 *   The idea is to travel through the list of rectangles trying to cover the
 *   passed box with them. Anytime a piece of the rectangle isn't covered
 *   by a band of rectangles, part_out is set TRUE. Any time a rectangle in
 *   the region covers part of the box, part_in is set TRUE. The process ends
 *   when either the box has been completely covered (we reached a band that
 *   doesn't overlap the box, part_in is TRUE and part_out is false), the
 *   box has been partially covered (part_in == part_out == TRUE -- because of
 *   the banding, the first time this is true we know the box is only
 *   partially in the region) or is outside the region (we reached a band
 *   that doesn't overlap the box at all and part_in is false)
 */

pixman_region_overlap_t
PIXMAN_EXPORT PREFIX (_contains_rectangle) (region_type_t *  region,
                                            box_type_t *     prect)
{
    box_type_t *     pbox;
    box_type_t *     pbox_end;
    int part_in, part_out;
    int numRects;
    int x, y;

    GOOD (region);

    numRects = PIXREGION_NUMRECTS (region);

    /* useful optimization */
    if (!numRects || !EXTENTCHECK (&region->extents, prect))
	return(PIXMAN_REGION_OUT);

    if (numRects == 1)
    {
        /* We know that it must be PIXMAN_REGION_IN or PIXMAN_REGION_PART */
        if (SUBSUMES (&region->extents, prect))
	    return(PIXMAN_REGION_IN);
        else
	    return(PIXMAN_REGION_PART);
    }

    part_out = FALSE;
    part_in = FALSE;

    /* (x,y) starts at upper left of rect, moving to the right and down */
    x = prect->x1;
    y = prect->y1;

    /* can stop when both part_out and part_in are TRUE, or we reach prect->y2 */
    for (pbox = PIXREGION_BOXPTR (region), pbox_end = pbox + numRects;
         pbox != pbox_end;
         pbox++)
    {

        if (pbox->y2 <= y)
	    continue;   /* getting up to speed or skipping remainder of band */

        if (pbox->y1 > y)
        {
            part_out = TRUE;     /* missed part of rectangle above */
            if (part_in || (pbox->y1 >= prect->y2))
		break;
            y = pbox->y1;       /* x guaranteed to be == prect->x1 */
	}

        if (pbox->x2 <= x)
	    continue;           /* not far enough over yet */

        if (pbox->x1 > x)
        {
            part_out = TRUE;     /* missed part of rectangle to left */
            if (part_in)
		break;
	}

        if (pbox->x1 < prect->x2)
        {
            part_in = TRUE;      /* definitely overlap */
            if (part_out)
		break;
	}

        if (pbox->x2 >= prect->x2)
        {
            y = pbox->y2;       /* finished with this band */
            if (y >= prect->y2)
		break;
            x = prect->x1;      /* reset x out to left again */
	}
        else
        {
            /*
	     * Because boxes in a band are maximal width, if the first box
	     * to overlap the rectangle doesn't completely cover it in that
	     * band, the rectangle must be partially out, since some of it
	     * will be uncovered in that band. part_in will have been set true
	     * by now...
	     */
            part_out = TRUE;
            break;
	}
    }

    if (part_in)
    {
        if (y < prect->y2)
	    return PIXMAN_REGION_PART;
        else
	    return PIXMAN_REGION_IN;
    }
    else
    {
        return PIXMAN_REGION_OUT;
    }
}

/* PREFIX(_translate) (region, x, y)
 * translates in place
 */

PIXMAN_EXPORT void
PREFIX (_translate) (region_type_t *region, int x, int y)
{
    overflow_int_t x1, x2, y1, y2;
    int nbox;
    box_type_t * pbox;

    GOOD (region);
    region->extents.x1 = x1 = region->extents.x1 + x;
    region->extents.y1 = y1 = region->extents.y1 + y;
    region->extents.x2 = x2 = region->extents.x2 + x;
    region->extents.y2 = y2 = region->extents.y2 + y;
    
    if (((x1 - PIXMAN_REGION_MIN) | (y1 - PIXMAN_REGION_MIN) | (PIXMAN_REGION_MAX - x2) | (PIXMAN_REGION_MAX - y2)) >= 0)
    {
        if (region->data && (nbox = region->data->numRects))
        {
            for (pbox = PIXREGION_BOXPTR (region); nbox--; pbox++)
            {
                pbox->x1 += x;
                pbox->y1 += y;
                pbox->x2 += x;
                pbox->y2 += y;
	    }
	}
        return;
    }

    if (((x2 - PIXMAN_REGION_MIN) | (y2 - PIXMAN_REGION_MIN) | (PIXMAN_REGION_MAX - x1) | (PIXMAN_REGION_MAX - y1)) <= 0)
    {
        region->extents.x2 = region->extents.x1;
        region->extents.y2 = region->extents.y1;
        FREE_DATA (region);
        region->data = pixman_region_empty_data;
        return;
    }

    if (x1 < PIXMAN_REGION_MIN)
	region->extents.x1 = PIXMAN_REGION_MIN;
    else if (x2 > PIXMAN_REGION_MAX)
	region->extents.x2 = PIXMAN_REGION_MAX;

    if (y1 < PIXMAN_REGION_MIN)
	region->extents.y1 = PIXMAN_REGION_MIN;
    else if (y2 > PIXMAN_REGION_MAX)
	region->extents.y2 = PIXMAN_REGION_MAX;

    if (region->data && (nbox = region->data->numRects))
    {
        box_type_t * pbox_out;

        for (pbox_out = pbox = PIXREGION_BOXPTR (region); nbox--; pbox++)
        {
            pbox_out->x1 = x1 = pbox->x1 + x;
            pbox_out->y1 = y1 = pbox->y1 + y;
            pbox_out->x2 = x2 = pbox->x2 + x;
            pbox_out->y2 = y2 = pbox->y2 + y;

            if (((x2 - PIXMAN_REGION_MIN) | (y2 - PIXMAN_REGION_MIN) |
                 (PIXMAN_REGION_MAX - x1) | (PIXMAN_REGION_MAX - y1)) <= 0)
            {
                region->data->numRects--;
                continue;
	    }

            if (x1 < PIXMAN_REGION_MIN)
		pbox_out->x1 = PIXMAN_REGION_MIN;
            else if (x2 > PIXMAN_REGION_MAX)
		pbox_out->x2 = PIXMAN_REGION_MAX;

            if (y1 < PIXMAN_REGION_MIN)
		pbox_out->y1 = PIXMAN_REGION_MIN;
            else if (y2 > PIXMAN_REGION_MAX)
		pbox_out->y2 = PIXMAN_REGION_MAX;

            pbox_out++;
	}

        if (pbox_out != pbox)
        {
            if (region->data->numRects == 1)
            {
                region->extents = *PIXREGION_BOXPTR (region);
                FREE_DATA (region);
                region->data = (region_data_type_t *)NULL;
	    }
            else
	    {
		pixman_set_extents (region);
	    }
	}
    }

    GOOD (region);
}

PIXMAN_EXPORT void
PREFIX (_reset) (region_type_t *region, box_type_t *box)
{
    GOOD (region);

    critical_if_fail (GOOD_RECT (box));

    region->extents = *box;

    FREE_DATA (region);

    region->data = NULL;
}

/* box is "return" value */
PIXMAN_EXPORT int
PREFIX (_contains_point) (region_type_t * region,
                          int x, int y,
                          box_type_t * box)
{
    box_type_t *pbox, *pbox_end;
    int numRects;

    GOOD (region);
    numRects = PIXREGION_NUMRECTS (region);

    if (!numRects || !INBOX (&region->extents, x, y))
	return(FALSE);

    if (numRects == 1)
    {
        if (box)
	    *box = region->extents;

        return(TRUE);
    }

    for (pbox = PIXREGION_BOXPTR (region), pbox_end = pbox + numRects;
	 pbox != pbox_end;
	 pbox++)
    {
        if (y >= pbox->y2)
	    continue;           /* not there yet */

        if ((y < pbox->y1) || (x < pbox->x1))
	    break;              /* missed it */

        if (x >= pbox->x2)
	    continue;           /* not there yet */

        if (box)
	    *box = *pbox;

        return(TRUE);
    }

    return(FALSE);
}

PIXMAN_EXPORT int
PREFIX (_not_empty) (region_type_t * region)
{
    GOOD (region);

    return(!PIXREGION_NIL (region));
}

PIXMAN_EXPORT box_type_t *
PREFIX (_extents) (region_type_t * region)
{
    GOOD (region);

    return(&region->extents);
}

/*
 * Clip a list of scanlines to a region.  The caller has allocated the
 * space.  FSorted is non-zero if the scanline origins are in ascending order.
 *
 * returns the number of new, clipped scanlines.
 */

PIXMAN_EXPORT pixman_bool_t
PREFIX (_selfcheck) (region_type_t *reg)
{
    int i, numRects;

    if ((reg->extents.x1 > reg->extents.x2) ||
        (reg->extents.y1 > reg->extents.y2))
    {
	return FALSE;
    }

    numRects = PIXREGION_NUMRECTS (reg);
    if (!numRects)
    {
	return ((reg->extents.x1 == reg->extents.x2) &&
	        (reg->extents.y1 == reg->extents.y2) &&
	        (reg->data->size || (reg->data == pixman_region_empty_data)));
    }
    else if (numRects == 1)
    {
	return (!reg->data);
    }
    else
    {
        box_type_t * pbox_p, * pbox_n;
        box_type_t box;

        pbox_p = PIXREGION_RECTS (reg);
        box = *pbox_p;
        box.y2 = pbox_p[numRects - 1].y2;
        pbox_n = pbox_p + 1;

        for (i = numRects; --i > 0; pbox_p++, pbox_n++)
        {
            if ((pbox_n->x1 >= pbox_n->x2) ||
                (pbox_n->y1 >= pbox_n->y2))
	    {
		return FALSE;
	    }

            if (pbox_n->x1 < box.x1)
		box.x1 = pbox_n->x1;
	    
            if (pbox_n->x2 > box.x2)
		box.x2 = pbox_n->x2;
	    
            if ((pbox_n->y1 < pbox_p->y1) ||
                ((pbox_n->y1 == pbox_p->y1) &&
                 ((pbox_n->x1 < pbox_p->x2) || (pbox_n->y2 != pbox_p->y2))))
	    {
		return FALSE;
	    }
	}

        return ((box.x1 == reg->extents.x1) &&
                (box.x2 == reg->extents.x2) &&
                (box.y1 == reg->extents.y1) &&
                (box.y2 == reg->extents.y2));
    }
}

PIXMAN_EXPORT pixman_bool_t
PREFIX (_init_rects) (region_type_t *region,
                      const box_type_t *boxes, int count)
{
    box_type_t *rects;
    int displacement;
    int i;

    /* if it's 1, then we just want to set the extents, so call
     * the existing method. */
    if (count == 1)
    {
        PREFIX (_init_rect) (region,
                             boxes[0].x1,
                             boxes[0].y1,
                             boxes[0].x2 - boxes[0].x1,
                             boxes[0].y2 - boxes[0].y1);
        return TRUE;
    }

    PREFIX (_init) (region);

    /* if it's 0, don't call pixman_rect_alloc -- 0 rectangles is
     * a special case, and causing pixman_rect_alloc would cause
     * us to leak memory (because the 0-rect case should be the
     * static pixman_region_empty_data data).
     */
    if (count == 0)
	return TRUE;

    if (!pixman_rect_alloc (region, count))
	return FALSE;

    rects = PIXREGION_RECTS (region);

    /* Copy in the rects */
    memcpy (rects, boxes, sizeof(box_type_t) * count);
    region->data->numRects = count;

    /* Eliminate empty and malformed rectangles */
    displacement = 0;

    for (i = 0; i < count; ++i)
    {
        box_type_t *box = &rects[i];

        if (box->x1 >= box->x2 || box->y1 >= box->y2)
	    displacement++;
        else if (displacement)
	    rects[i - displacement] = rects[i];
    }

    region->data->numRects -= displacement;

    /* If eliminating empty rectangles caused there
     * to be only 0 or 1 rectangles, deal with that.
     */
    if (region->data->numRects == 0)
    {
        FREE_DATA (region);
        PREFIX (_init) (region);

        return TRUE;
    }

    if (region->data->numRects == 1)
    {
        region->extents = rects[0];

        FREE_DATA (region);
        region->data = NULL;

        GOOD (region);

        return TRUE;
    }

    /* Validate */
    region->extents.x1 = region->extents.x2 = 0;

    return validate (region, &i);
}

#define READ(_ptr) (*(_ptr))

static inline box_type_t *
bitmap_addrect (region_type_t *reg,
                box_type_t *r,
                box_type_t **first_rect,
                int rx1, int ry1,
                int rx2, int ry2)
{
    if ((rx1 < rx2) && (ry1 < ry2) &&
	(!(reg->data->numRects &&
	   ((r-1)->y1 == ry1) && ((r-1)->y2 == ry2) &&
	   ((r-1)->x1 <= rx1) && ((r-1)->x2 >= rx2))))
    {
	if (reg->data->numRects == reg->data->size)
	{
	    if (!pixman_rect_alloc (reg, 1))
		return NULL;
	    *first_rect = PIXREGION_BOXPTR(reg);
	    r = *first_rect + reg->data->numRects;
	}
	r->x1 = rx1;
	r->y1 = ry1;
	r->x2 = rx2;
	r->y2 = ry2;
	reg->data->numRects++;
	if (r->x1 < reg->extents.x1)
	    reg->extents.x1 = r->x1;
	if (r->x2 > reg->extents.x2)
	    reg->extents.x2 = r->x2;
	r++;
    }
    return r;
}

/* Convert bitmap clip mask into clipping region.
 * First, goes through each line and makes boxes by noting the transitions
 * from 0 to 1 and 1 to 0.
 * Then it coalesces the current line with the previous if they have boxes
 * at the same X coordinates.
 * Stride is in number of uint32_t per line.
 */
PIXMAN_EXPORT void
PREFIX (_init_from_image) (region_type_t *region,
                           pixman_image_t *image)
{
    uint32_t mask0 = 0xffffffff & ~SCREEN_SHIFT_RIGHT(0xffffffff, 1);
    box_type_t *first_rect, *rects, *prect_line_start;
    box_type_t *old_rect, *new_rect;
    uint32_t *pw, w, *pw_line, *pw_line_end;
    int	irect_prev_start, irect_line_start;
    int	h, base, rx1 = 0, crects;
    int	ib;
    pixman_bool_t in_box, same;
    int width, height, stride;

    PREFIX(_init) (region);

    critical_if_fail (region->data);

    return_if_fail (image->type == BITS);
    return_if_fail (image->bits.format == PIXMAN_a1);

    pw_line = pixman_image_get_data (image);
    width = pixman_image_get_width (image);
    height = pixman_image_get_height (image);
    stride = pixman_image_get_stride (image) / 4;

    first_rect = PIXREGION_BOXPTR(region);
    rects = first_rect;

    region->extents.x1 = width - 1;
    region->extents.x2 = 0;
    irect_prev_start = -1;
    for (h = 0; h < height; h++)
    {
        pw = pw_line;
        pw_line += stride;
        irect_line_start = rects - first_rect;

        /* If the Screen left most bit of the word is set, we're starting in
         * a box */
        if (READ(pw) & mask0)
        {
            in_box = TRUE;
            rx1 = 0;
        }
        else
        {
            in_box = FALSE;
        }

        /* Process all words which are fully in the pixmap */
        pw_line_end = pw + (width >> 5);
        for (base = 0; pw < pw_line_end; base += 32)
        {
            w = READ(pw++);
            if (in_box)
            {
                if (!~w)
                    continue;
            }
            else
            {
                if (!w)
                    continue;
            }
            for (ib = 0; ib < 32; ib++)
            {
                /* If the Screen left most bit of the word is set, we're
                 * starting a box */
                if (w & mask0)
                {
                    if (!in_box)
                    {
                        rx1 = base + ib;
                        /* start new box */
                        in_box = TRUE;
                    }
                }
                else
                {
                    if (in_box)
                    {
                        /* end box */
                        rects = bitmap_addrect (region, rects, &first_rect,
                                                rx1, h, base + ib, h + 1);
                        if (rects == NULL)
                            goto error;
                        in_box = FALSE;
                    }
                }
                /* Shift the word VISUALLY left one. */
                w = SCREEN_SHIFT_LEFT(w, 1);
            }
        }

        if (width & 31)
        {
            /* Process final partial word on line */
             w = READ(pw++);
            for (ib = 0; ib < (width & 31); ib++)
            {
                /* If the Screen left most bit of the word is set, we're
                 * starting a box */
                if (w & mask0)
                {
                    if (!in_box)
                    {
                        rx1 = base + ib;
                        /* start new box */
                        in_box = TRUE;
                    }
                }
                else
                {
                    if (in_box)
                    {
                        /* end box */
                        rects = bitmap_addrect(region, rects, &first_rect,
					       rx1, h, base + ib, h + 1);
			if (rects == NULL)
			    goto error;
                        in_box = FALSE;
                    }
                }
                /* Shift the word VISUALLY left one. */
                w = SCREEN_SHIFT_LEFT(w, 1);
            }
        }
        /* If scanline ended with last bit set, end the box */
        if (in_box)
        {
            rects = bitmap_addrect(region, rects, &first_rect,
				   rx1, h, base + (width & 31), h + 1);
	    if (rects == NULL)
		goto error;
        }
        /* if all rectangles on this line have the same x-coords as
         * those on the previous line, then add 1 to all the previous  y2s and
         * throw away all the rectangles from this line
         */
        same = FALSE;
        if (irect_prev_start != -1)
        {
            crects = irect_line_start - irect_prev_start;
            if (crects != 0 &&
                crects == ((rects - first_rect) - irect_line_start))
            {
                old_rect = first_rect + irect_prev_start;
                new_rect = prect_line_start = first_rect + irect_line_start;
                same = TRUE;
                while (old_rect < prect_line_start)
                {
                    if ((old_rect->x1 != new_rect->x1) ||
                        (old_rect->x2 != new_rect->x2))
                    {
                          same = FALSE;
                          break;
                    }
                    old_rect++;
                    new_rect++;
                }
                if (same)
                {
                    old_rect = first_rect + irect_prev_start;
                    while (old_rect < prect_line_start)
                    {
                        old_rect->y2 += 1;
                        old_rect++;
                    }
                    rects -= crects;
                    region->data->numRects -= crects;
                }
            }
        }
        if(!same)
            irect_prev_start = irect_line_start;
    }
    if (!region->data->numRects)
    {
        region->extents.x1 = region->extents.x2 = 0;
    }
    else
    {
        region->extents.y1 = PIXREGION_BOXPTR(region)->y1;
        region->extents.y2 = PIXREGION_END(region)->y2;
        if (region->data->numRects == 1)
        {
            free (region->data);
            region->data = NULL;
        }
    }

 error:
    return;
}
