### 9.2 Bounds

— : Bounds (void)
— : Bounds (int n)
— : Bounds (const ColumnVector lb, const ColumnVector ub)
— : Bounds (const Bounds &a)
— : Bounds& operator = (const Bounds &a)
— : Bounds& resize (int n)
— : double lower_bound (int index) const;
— : double upper_bound (int index) const;
— : ColumnVector lower_bounds (void) const;
— : ColumnVector upper_bounds (void) const;
— : int size (void) const;
— : Bounds& set_bound (int index, double low, double high)
— : Bounds& set_bounds (double low, double high)
— : Bounds& set_bounds (const ColumnVector lb, const ColumnVector ub)
— : Bounds& set_lower_bound (int index, double low)
— : Bounds& set_upper_bound (int index, double high)
— : Bounds& set_lower_bounds (double low)
— : Bounds& set_upper_bounds (double high)
— : Bounds& set_lower_bounds (const ColumnVector lb)
— : Bounds& set_upper_bounds (const ColumnVector ub)
— : ostream& operator << (ostream &os, const Bounds &b)