/*
 * This file is part of the HTML rendering engine for KDE.
 *
 * Copyright (C) 1999-2003 Lars Knoll (knoll@kde.org)
 *           (C) 1999 Antti Koivisto (koivisto@kde.org)
 *           (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */
#ifndef RENDER_LIST_H
#define RENDER_LIST_H

#include "rendering/render_block.h"

// ### list-style-position, list-style-image is still missing

namespace khtml
{

class RenderListItem;
class RenderListMarker;
class CounterNode;

// -----------------------------------------------------------------------------

class RenderListItem : public RenderBlock
{
    friend class RenderListMarker;
//    friend class CounterListItem;

public:
    RenderListItem(DOM::NodeImpl *);

    virtual const char *renderName() const
    {
        return "RenderListItem";
    }

    virtual void setStyle(RenderStyle *style);

    virtual bool isListItem() const
    {
        return true;
    }

    void setValue(long v)
    {
        predefVal = v;
    }

    virtual void layout();
    virtual void detach();
    virtual void calcMinMaxWidth();
    //virtual short marginLeft() const;
    //virtual short marginRight() const;

    void setInsideList(bool b)
    {
        m_insideList = b;
    }

protected:

    void updateMarkerLocation();
    void resetListMarker()
    {
        m_marker = 0;
    }

    RenderListMarker *m_marker;
    CounterNode *m_counter;
    signed long predefVal : 30;
    bool m_insideList  : 1;
    bool m_deleteMarker: 1;
};

// -----------------------------------------------------------------------------

class RenderListMarker : public RenderBox
{
public:
    RenderListMarker(DOM::NodeImpl *node);
    ~RenderListMarker();

    virtual void setStyle(RenderStyle *style);

    virtual const char *renderName() const
    {
        return "RenderListMarker";
    }
    // so the marker gets to layout itself. Only needed for
    // list-style-position: inside

    virtual void paint(PaintInfo &i, int xoff, int yoff);
    virtual void layout();
    virtual void calcMinMaxWidth();

    virtual short lineHeight(bool firstLine) const;
    virtual short baselinePosition(bool firstLine) const;

    virtual void updatePixmap(const QRect &, CachedImage *);

    virtual void calcWidth();

    virtual bool isListMarker() const
    {
        return true;
    }

    virtual short markerWidth() const
    {
        return m_markerWidth;
    }

    RenderListItem *listItem() const
    {
        return m_listItem;
    }
    void setListItem(RenderListItem *listItem)
    {
        m_listItem = listItem;
    }

    bool listPositionInside() const
    {
        return !m_listItem->m_insideList || style()->listStylePosition() == INSIDE;
    }

protected:
    friend class RenderListItem;

    QString m_item;
    CachedImage *m_listImage;
    short m_markerWidth;
    RenderListItem *m_listItem;
};

// Implementation of list-item counter
// ### should replace most list-item specific code in renderObject::getCounter
/*
class CounterListItem : public CounterNode
{
public:
    int count() const;

    virtual void recount( bool first = false );
    virtual void setSelfDirty();

}; */

} //namespace

#endif
