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#ifndef _CHART2_DLG_INSERT_LEGEND_GRID_HXX
#define _CHART2_DLG_INSERT_LEGEND_GRID_HXX

// header for class ModalDialog
#include <vcl/dialog.hxx>
// header for class CheckBox
#ifndef _SV_BUTTON_HXX
#include <vcl/button.hxx>
#endif
//for auto_ptr
#include <memory>
#include <com/sun/star/frame/XModel.hpp>
#include <com/sun/star/uno/XComponentContext.hpp>

//.............................................................................
namespace chart
{
//.............................................................................

class LegendPositionResources;
class SchLegendDlg : public ModalDialog
{
private:
	::std::auto_ptr< LegendPositionResources >    m_apLegendPositionResources;

	OKButton		aBtnOK;
	CancelButton	aBtnCancel;
	HelpButton		aBtnHelp;

public:
	SchLegendDlg( Window* pParent, const ::com::sun::star::uno::Reference<
                       ::com::sun::star::uno::XComponentContext>& xCC );
	virtual ~SchLegendDlg();

    void init( const ::com::sun::star::uno::Reference<
                       ::com::sun::star::frame::XModel >& xChartModel );
    bool writeToModel( const ::com::sun::star::uno::Reference<
                       ::com::sun::star::frame::XModel >& xChartModel ) const;
};

//.............................................................................
} //namespace chart
//.............................................................................

#endif

