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#ifndef CHART2_DRAGMETHOD_ROTATEDIAGRAM_HXX
#define CHART2_DRAGMETHOD_ROTATEDIAGRAM_HXX

#include "DragMethod_Base.hxx"

// header for class ::basegfx::B3DPolyPolygon
#include <basegfx/polygon/b3dpolypolygon.hxx>

namespace chart
{

class DragMethod_RotateDiagram : public DragMethod_Base
{
public:
    enum RotationDirection
    {
        ROTATIONDIRECTION_FREE,
        ROTATIONDIRECTION_X,
        ROTATIONDIRECTION_Y,
        ROTATIONDIRECTION_Z
    };

    DragMethod_RotateDiagram( DrawViewWrapper& rDrawViewWrapper
        , const rtl::OUString& rObjectCID
        , const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XModel >& xChartModel
        , RotationDirection eRotationDirection 
        );
    virtual ~DragMethod_RotateDiagram();

    virtual void TakeSdrDragComment(String& rStr) const;

	virtual bool BeginSdrDrag();
	virtual void MoveSdrDrag(const Point& rPnt);
	virtual bool EndSdrDrag(bool bCopy);

	virtual void CreateOverlayGeometry(sdr::overlay::OverlayManager& rOverlayManager);

private:
    E3dScene*   m_pScene;

    Rectangle   m_aReferenceRect;
    Point       m_aStartPos;
    basegfx::B3DPolyPolygon m_aWireframePolyPolygon;
    
    double      m_fInitialXAngleRad;
    double      m_fInitialYAngleRad;
    double      m_fInitialZAngleRad;

    double      m_fAdditionalXAngleRad;
    double      m_fAdditionalYAngleRad;
    double      m_fAdditionalZAngleRad;
    
    sal_Int32 m_nInitialHorizontalAngleDegree;
    sal_Int32 m_nInitialVerticalAngleDegree;

    sal_Int32 m_nAdditionalHorizontalAngleDegree;
    sal_Int32 m_nAdditionalVerticalAngleDegree;

    RotationDirection m_eRotationDirection;
    sal_Bool    m_bRightAngledAxes;
};

} //  namespace chart

// CHART2_DRAGMETHOD_ROTATEDIAGRAM_HXX
#endif
