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#ifndef _BGFX_CURVE_B2DQUADRATICBEZIER_HXX
#define _BGFX_CURVE_B2DQUADRATICBEZIER_HXX

#include <basegfx/point/b2dpoint.hxx>

//////////////////////////////////////////////////////////////////////////////

namespace basegfx
{
	class B2DQuadraticBezier
	{
		::basegfx::B2DPoint							maStartPoint;
		::basegfx::B2DPoint							maEndPoint;
		::basegfx::B2DPoint							maControlPoint;

	public:		
		B2DQuadraticBezier();
		B2DQuadraticBezier(const B2DQuadraticBezier& rBezier);
		B2DQuadraticBezier(const ::basegfx::B2DPoint& rStart, const ::basegfx::B2DPoint& rEnd);
		B2DQuadraticBezier(const ::basegfx::B2DPoint& rStart, 
			const ::basegfx::B2DPoint& rControlPoint, const ::basegfx::B2DPoint& rEnd);
		~B2DQuadraticBezier();

		// assignment operator
		B2DQuadraticBezier& operator=(const B2DQuadraticBezier& rBezier);

		// compare operators
		bool operator==(const B2DQuadraticBezier& rBezier) const;
		bool operator!=(const B2DQuadraticBezier& rBezier) const;

		// test if control point is placed on the edge
		bool isBezier() const;

		// data interface
		::basegfx::B2DPoint getStartPoint() const { return maStartPoint; }
		void setStartPoint(const ::basegfx::B2DPoint& rValue) { maStartPoint = rValue; }
		
		::basegfx::B2DPoint getEndPoint() const { return maEndPoint; }
		void setEndPoint(const ::basegfx::B2DPoint& rValue) { maEndPoint = rValue; }
		
		::basegfx::B2DPoint getControlPoint() const { return maControlPoint; }
		void setControlPoint(const ::basegfx::B2DPoint& rValue) { maControlPoint = rValue; }
	};
} // end of namespace basegfx

#endif /* _BGFX_CURVE_B2DQUADRATICBEZIER_HXX */
