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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"

#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>

//////////////////////////////////////////////////////////////////////////////

using namespace com::sun::star;

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
	namespace primitive2d
	{
		TransformPrimitive2D::TransformPrimitive2D(
			const basegfx::B2DHomMatrix& rTransformation, 
			const Primitive2DSequence& rChildren)
		:	GroupPrimitive2D(rChildren),
			maTransformation(rTransformation)
		{
		}

		bool TransformPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
		{
			if(GroupPrimitive2D::operator==(rPrimitive))
			{
				const TransformPrimitive2D& rCompare = static_cast< const TransformPrimitive2D& >(rPrimitive);

				return (getTransformation() == rCompare.getTransformation());
			}

			return false;
		}

		basegfx::B2DRange TransformPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
		{
			basegfx::B2DRange aRetval(getB2DRangeFromPrimitive2DSequence(getChildren(), rViewInformation));
			aRetval.transform(getTransformation());
			return aRetval;
		}

		// provide unique ID
		ImplPrimitrive2DIDBlock(TransformPrimitive2D, PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D)

	} // end of namespace primitive2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////
// eof
