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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"

#include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>

//////////////////////////////////////////////////////////////////////////////

using namespace com::sun::star;

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
	namespace primitive2d
	{
		PointArrayPrimitive2D::PointArrayPrimitive2D(
			const std::vector< basegfx::B2DPoint >& rPositions,
			const basegfx::BColor& rRGBColor)
		:	BasePrimitive2D(),
			maPositions(rPositions),
			maRGBColor(rRGBColor),
			maB2DRange()
		{
		}

		bool PointArrayPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
		{
			if(BasePrimitive2D::operator==(rPrimitive))
			{
				const PointArrayPrimitive2D& rCompare = (PointArrayPrimitive2D&)rPrimitive;

				return (getPositions() == rCompare.getPositions()
					&& getRGBColor() == rCompare.getRGBColor());
			}

			return false;
		}

		basegfx::B2DRange PointArrayPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
		{
			if(maB2DRange.isEmpty())
			{
				basegfx::B2DRange aNewRange;

				// get the basic range from the position vector
				for(std::vector< basegfx::B2DPoint >::const_iterator aIter(getPositions().begin()); aIter != getPositions().end(); aIter++)
				{
					aNewRange.expand(*aIter);
				}
				
				// assign to buffered value
				const_cast< PointArrayPrimitive2D* >(this)->maB2DRange = aNewRange;
			}

			return maB2DRange;
		}

		// provide unique ID
		ImplPrimitrive2DIDBlock(PointArrayPrimitive2D, PRIMITIVE2D_ID_POINTARRAYPRIMITIVE2D)

	} // end of namespace primitive2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////
// eof
