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#ifndef _SB_SBDEF_HXX
#define _SB_SBDEF_HXX

#include <basic/sbxdef.hxx>
#include <svl/svarray.hxx>

#define _BASIC_TEXTPORTIONS

// Type of a text token (syntax highlighting)
enum SbTextType 
{
    SB_KEYWORD = 1,      // Keywords
    SB_SYMBOL,           // Symbols
    SB_STRING,           // Strings
    SB_NUMBER,           // Numbers
    SB_PUNCTUATION,      // Brackets, points, etc.
    SB_COMMENT,          // Comments
    SB_DUMMY = 255       // workaround for #i31479
};

// Active language
enum SbLanguageMode 
{
    SB_LANG_GLOBAL,      // As in SbiGlobals struct
    SB_LANG_BASIC,       // StarBasic (Default)
    SB_LANG_VBSCRIPT,    // Visual-Basic-Script
    SB_LANG_JAVASCRIPT   // JavaScript
};

#ifdef _BASIC_TEXTPORTIONS
struct SbTextPortion
{ // Syntax Highlighting: a text portion
    xub_StrLen nLine;        // Line number
    xub_StrLen nStart, nEnd; // 1st and last column
    SbTextType eType;        // Type of the portion
};

SV_DECL_VARARR(SbTextPortions, SbTextPortion,16,16)
#else
class SbTextPortions;
#endif

// Returns type name for Basic type, array flag is ignored
// implementation: basic/source/runtime/methods.cxx
String getBasicTypeName( SbxDataType eType );

// Returns type name for Basic objects, especially
// important for SbUnoObj instances
// implementation: basic/source/classes/sbunoobj.cxx
class SbxObject;
String getBasicObjectTypeName( SbxObject* pObj );

// Allows Basic IDE to set watch mode to suppress errors
// implementation: basic/source/runtime/runtime.cxx
void setBasicWatchMode( bool bOn );

// Debug Flags:
#define SbDEBUG_BREAK       0x0001          // Break-Callback
#define SbDEBUG_STEPINTO    0x0002          // Single Step-Callback
#define SbDEBUG_STEPOVER    0x0004          // Additional flag Step Over
#define	SbDEBUG_CONTINUE    0x0008          // Do not change flags
#define SbDEBUG_STEPOUT     0x0010          // Leave Sub

#define SBXID_BASIC         0x6273          // sb: StarBASIC
#define	SBXID_BASICMOD      0x6d62          // bm: StarBASIC Module
#define SBXID_BASICPROP     0x7262          // pr: StarBASIC Property
#define	SBXID_BASICMETHOD   0x6d65          // me: StarBASIC Method
#define	SBXID_JSCRIPTMOD    0x6a62          // jm: JavaScript Module
#define	SBXID_JSCRIPTMETH   0x6a64          // jm: JavaScript Module

#define SBX_HINT_BASICSTART		SFX_HINT_USER04
#define SBX_HINT_BASICSTOP		SFX_HINT_USER05

// #115826
enum PropertyMode
{
	PROPERTY_MODE_NONE,
	PROPERTY_MODE_GET,
	PROPERTY_MODE_LET,
	PROPERTY_MODE_SET
};

#endif
