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#ifndef INCLUDED_SD_PRIMITIVETYPES2D_HXX
#define INCLUDED_SD_PRIMITIVETYPES2D_HXX

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVETYPES2D_HXX
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
#endif

//////////////////////////////////////////////////////////////////////////////

#define PRIMITIVE2D_ID_SDPAGEOBJECTFOCUSPRIMITIVE		    (PRIMITIVE2D_ID_RANGE_SD| 0)
#define PRIMITIVE2D_ID_SDPAGEOBJECTSELECTPRIMITIVE	        (PRIMITIVE2D_ID_RANGE_SD| 1)
#define PRIMITIVE2D_ID_SDPAGEOBJECTPAGEBITMAPPRIMITIVE	    (PRIMITIVE2D_ID_RANGE_SD| 2)
#define PRIMITIVE2D_ID_SDPAGEOBJECTBORDERPRIMITIVE		    (PRIMITIVE2D_ID_RANGE_SD| 3)
#define PRIMITIVE2D_ID_SDPAGEOBJECTFADENAMENUMBERPRIMITIVE  (PRIMITIVE2D_ID_RANGE_SD| 4)
#define PRIMITIVE2D_ID_SDMOUSEOVEREFFECTPRIMITIVE           (PRIMITIVE2D_ID_RANGE_SD| 5)

//////////////////////////////////////////////////////////////////////////////

#endif // INCLUDED_SD_PRIMITIVETYPES2D_HXX

//////////////////////////////////////////////////////////////////////////////
// eof
