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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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#ifndef _SVTABBX_HXX
#define _SVTABBX_HXX

#include "svtools/svtdllapi.h"
#include <svtools/svtreebx.hxx>
#include <svtools/accessibletableprovider.hxx>

#ifndef INCLUDED_VECTOR
#include <vector>
#define INCLUDED_VECTOR
#endif

enum SvTabJustify
{
	AdjustRight = SV_LBOXTAB_ADJUST_RIGHT,
	AdjustLeft = SV_LBOXTAB_ADJUST_LEFT,
	AdjustCenter = SV_LBOXTAB_ADJUST_CENTER,
	AdjustNumeric = SV_LBOXTAB_ADJUST_NUMERIC
};

struct TabListBoxEventData
{
    SvLBoxEntry*    m_pEntry;
    sal_uInt16          m_nColumn;
    String          m_sOldText;

    TabListBoxEventData( SvLBoxEntry* pEntry, sal_uInt16 nColumn, const String& rOldText ) :
        m_pEntry( pEntry ), m_nColumn( nColumn ), m_sOldText( rOldText ) {}
};

class SVT_DLLPUBLIC SvTabListBox : public SvTreeListBox
{
private:
	SvLBoxTab*					pTabList;
	sal_uInt16						nTabCount;
	XubString					aCurEntry;
	sal_uLong						nDummy1;
	sal_uLong						nDummy2;

protected:
	SvLBoxEntry*				pViewParent;

	static const xub_Unicode*	GetToken( const xub_Unicode* pPtr, sal_uInt16& rLen );

	virtual void				SetTabs();
	virtual void				InitEntry( SvLBoxEntry*, const XubString&, const Image&, const Image&, SvLBoxButtonKind );

	String						GetTabEntryText( sal_uLong nPos, sal_uInt16 nCol ) const;
	SvLBoxEntry*				GetEntryOnPos( sal_uLong _nEntryPos ) const;
	SvLBoxEntry*				GetChildOnPos( SvLBoxEntry* _pParent, sal_uLong _nEntryPos, sal_uLong& _rPos ) const;

public:
	SvTabListBox( Window* pParent, WinBits = WB_BORDER );
	SvTabListBox( Window* pParent, const ResId& );
	~SvTabListBox();
	void			SetTabs( long* pTabs, MapUnit = MAP_APPFONT );
	sal_uInt16			TabCount() const { return (sal_uInt16)nTabCount; }
    using SvTreeListBox::GetTab;
	long 			GetTab( sal_uInt16 nTab ) const;
	void			SetTab( sal_uInt16 nTab, long nValue, MapUnit = MAP_APPFONT );
	long			GetLogicTab( sal_uInt16 nTab );

    virtual SvLBoxEntry*	InsertEntry( const XubString& rText, SvLBoxEntry* pParent = 0,
						                 sal_Bool bChildsOnDemand = sal_False,
                                         sal_uLong nPos=LIST_APPEND, void* pUserData = 0,
                                         SvLBoxButtonKind eButtonKind = SvLBoxButtonKind_enabledCheckbox );

	virtual SvLBoxEntry*	InsertEntry( const XubString& rText,
						                 const Image& rExpandedEntryBmp,
                                         const Image& rCollapsedEntryBmp,
                                         SvLBoxEntry* pParent = 0,
                                         sal_Bool bChildsOnDemand = sal_False,
                                         sal_uLong nPos = LIST_APPEND, void* pUserData = 0,
                                         SvLBoxButtonKind eButtonKind = SvLBoxButtonKind_enabledCheckbox );

	virtual SvLBoxEntry* InsertEntryToColumn( const XubString&, sal_uLong nPos = LIST_APPEND,
								 sal_uInt16 nCol = 0xffff, void* pUserData = NULL );
	virtual SvLBoxEntry* InsertEntryToColumn( const XubString&, SvLBoxEntry* pParent,
								 sal_uLong nPos, sal_uInt16 nCol, void* pUserData = NULL );
	virtual SvLBoxEntry* InsertEntryToColumn( const XubString&, const Image& rExpandedEntryBmp,
								 const Image& rCollapsedEntryBmp, SvLBoxEntry* pParent = NULL,
								 sal_uLong nPos = LIST_APPEND, sal_uInt16 nCol = 0xffff, void* pUserData = NULL );

	virtual	String	GetEntryText( SvLBoxEntry* pEntry ) const;
	String			GetEntryText( SvLBoxEntry*, sal_uInt16 nCol ) const;
	String			GetEntryText( sal_uLong nPos, sal_uInt16 nCol = 0xffff ) const;
    using SvTreeListBox::SetEntryText;
	void			SetEntryText( const XubString&, sal_uLong, sal_uInt16 nCol=0xffff );
	void			SetEntryText(const XubString&,SvLBoxEntry*,sal_uInt16 nCol=0xffff);
    String          GetCellText( sal_uLong nPos, sal_uInt16 nCol ) const;
	sal_uLong			GetEntryPos( const XubString&, sal_uInt16 nCol = 0xffff );
	sal_uLong			GetEntryPos( const SvLBoxEntry* pEntry ) const;

	virtual void	Resize();
	void			SetTabJustify( sal_uInt16 nTab, SvTabJustify );
	SvTabJustify	GetTabJustify( sal_uInt16 nTab ) const;
};

inline long SvTabListBox::GetTab( sal_uInt16 nTab ) const
{
	DBG_ASSERT( nTab < nTabCount, "GetTabPos:Invalid Tab" );
	return pTabList[nTab].GetPos();
}

// class SvHeaderTabListBox ---------------------------------------------------

class HeaderBar;
namespace svt {
    class AccessibleTabListBox;
    class IAccessibleTabListBox;
    struct SvHeaderTabListBoxImpl;
}

class SVT_DLLPUBLIC SvHeaderTabListBox : public SvTabListBox, public svt::IAccessibleTableProvider
{
private:
	typedef ::std::vector< ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible >	> AccessibleChildren;

	sal_Bool					    m_bFirstPaint;
    ::svt::SvHeaderTabListBoxImpl*  m_pImpl;
    ::svt::IAccessibleTabListBox*   m_pAccessible;
	AccessibleChildren			    m_aAccessibleChildren;

	DECL_DLLPRIVATE_LINK( ScrollHdl_Impl, SvTabListBox* );
	DECL_DLLPRIVATE_LINK( CreateAccessibleHdl_Impl, HeaderBar* );

    void            RecalculateAccessibleChildren();

public:
	SvHeaderTabListBox( Window* pParent, WinBits nBits );
	SvHeaderTabListBox( Window* pParent, const ResId& );
	~SvHeaderTabListBox();

	virtual void	Paint( const Rectangle& );

	void			InitHeaderBar( HeaderBar* pHeaderBar );
    sal_Bool        IsItemChecked( SvLBoxEntry* pEntry, sal_uInt16 nCol ) const;

    virtual SvLBoxEntry* InsertEntryToColumn( const XubString&, sal_uLong nPos = LIST_APPEND,
                                 sal_uInt16 nCol = 0xffff, void* pUserData = NULL );
    virtual SvLBoxEntry* InsertEntryToColumn( const XubString&, SvLBoxEntry* pParent,
                                 sal_uLong nPos, sal_uInt16 nCol, void* pUserData = NULL );
    virtual SvLBoxEntry* InsertEntryToColumn( const XubString&, const Image& rExpandedEntryBmp,
                                 const Image& rCollapsedEntryBmp, SvLBoxEntry* pParent = NULL,
                                 sal_uLong nPos = LIST_APPEND, sal_uInt16 nCol = 0xffff, void* pUserData = NULL );
	virtual sal_uLong Insert( SvLBoxEntry* pEnt,SvLBoxEntry* pPar,sal_uLong nPos=LIST_APPEND);
    virtual sal_uLong Insert( SvLBoxEntry* pEntry, sal_uLong nRootPos = LIST_APPEND );
    void            RemoveEntry( SvLBoxEntry* _pEntry );
    void            Clear();

	// Accessible -------------------------------------------------------------

    inline void     DisableTransientChildren()          { SetChildrenNotTransient(); }
    inline sal_Bool IsTransientChildrenDisabled() const { return !AreChildrenTransient(); }

    sal_Bool        IsCellCheckBox( long _nRow, sal_uInt16 _nColumn, TriState& _rState );

    /** @return  The count of the rows. */
	virtual	long					GetRowCount() const;
    /** @return  The count of the columns. */
	virtual sal_uInt16				GetColumnCount() const;

    /** @return  The position of the current row. */
	virtual sal_Int32				GetCurrRow() const;
    /** @return  The position of the current column. */
	virtual sal_uInt16				GetCurrColumn() const;

    /** @return  The description of a row.
        @param _nRow The row which description is in demand. */
    virtual ::rtl::OUString			GetRowDescription( sal_Int32 _nRow ) const;
    /** @return  The description of a column.
        @param _nColumn The column which description is in demand. */
	virtual ::rtl::OUString			GetColumnDescription( sal_uInt16 _nColumn ) const;

    /** @return  <TRUE/>, if the object has a row header. */
	virtual sal_Bool				HasRowHeader() const; //GetColumnId
    /** @return  <TRUE/>, if the object can focus a cell. */
	virtual sal_Bool				IsCellFocusable() const;
	virtual sal_Bool				GoToCell( sal_Int32 _nRow, sal_uInt16 _nColumn );

	virtual void					SetNoSelection();
    using SvListView::SelectAll;
	virtual void					SelectAll();
	virtual void					SelectAll( sal_Bool bSelect, sal_Bool bPaint = sal_True );
	virtual void					SelectRow( long _nRow, sal_Bool _bSelect = sal_True, sal_Bool bExpand = sal_True );
	virtual void					SelectColumn( sal_uInt16 _nColumn, sal_Bool _bSelect = sal_True );
	virtual sal_Int32				GetSelectedRowCount() const;
	virtual sal_Int32				GetSelectedColumnCount() const;
    /** @return  <TRUE/>, if the row is selected. */
	virtual bool					IsRowSelected( long _nRow ) const;
	virtual sal_Bool				IsColumnSelected( long _nColumn ) const;
	virtual void					GetAllSelectedRows( ::com::sun::star::uno::Sequence< sal_Int32 >& _rRows ) const;
	virtual void					GetAllSelectedColumns( ::com::sun::star::uno::Sequence< sal_Int32 >& _rColumns ) const;

    /** @return  <TRUE/>, if the cell is visible. */
	virtual sal_Bool				IsCellVisible( sal_Int32 _nRow, sal_uInt16 _nColumn ) const;
	virtual String					GetAccessibleCellText( long _nRow, sal_uInt16 _nColumnPos ) const;

	virtual Rectangle				calcHeaderRect( sal_Bool _bIsColumnBar, sal_Bool _bOnScreen = sal_True );
	virtual Rectangle				calcTableRect( sal_Bool _bOnScreen = sal_True );
	virtual Rectangle				GetFieldRectPixelAbs( sal_Int32 _nRow, sal_uInt16 _nColumn, sal_Bool _bIsHeader, sal_Bool _bOnScreen = sal_True );

	virtual XACC					CreateAccessibleCell( sal_Int32 _nRow, sal_uInt16 _nColumn );
    virtual XACC					CreateAccessibleRowHeader( sal_Int32 _nRow );
    virtual XACC					CreateAccessibleColumnHeader( sal_uInt16 _nColumnPos );

	virtual sal_Int32				GetAccessibleControlCount() const;
    virtual XACC					CreateAccessibleControl( sal_Int32 _nIndex );
    virtual sal_Bool				ConvertPointToControlIndex( sal_Int32& _rnIndex, const Point& _rPoint );

	virtual sal_Bool				ConvertPointToCellAddress( sal_Int32& _rnRow, sal_uInt16& _rnColPos, const Point& _rPoint );
    virtual sal_Bool				ConvertPointToRowHeader( sal_Int32& _rnRow, const Point& _rPoint );
    virtual sal_Bool				ConvertPointToColumnHeader( sal_uInt16& _rnColPos, const Point& _rPoint );

	virtual ::rtl::OUString			GetAccessibleObjectName( ::svt::AccessibleBrowseBoxObjType _eType, sal_Int32 _nPos = -1 ) const;
    virtual ::rtl::OUString			GetAccessibleObjectDescription( ::svt::AccessibleBrowseBoxObjType _eType, sal_Int32 _nPos = -1 ) const;
    virtual Window*					GetWindowInstance();

    using SvTreeListBox::FillAccessibleStateSet;
	virtual void					FillAccessibleStateSet( ::utl::AccessibleStateSetHelper& _rStateSet, ::svt::AccessibleBrowseBoxObjType _eType ) const;
	virtual void					FillAccessibleStateSetForCell( ::utl::AccessibleStateSetHelper& _rStateSet, sal_Int32 _nRow, sal_uInt16 _nColumn ) const;
    virtual void					GrabTableFocus();

	// OutputDevice
	virtual sal_Bool					GetGlyphBoundRects( const Point& rOrigin, const String& rStr, int nIndex, int nLen, int nBase, MetricVector& rVector );

	// Window
    virtual Rectangle				GetWindowExtentsRelative( Window *pRelativeWindow ) const;
    virtual void					GrabFocus();
    virtual XACC					GetAccessible( sal_Bool bCreate = sal_True );
    virtual Window*					GetAccessibleParentWindow() const;

	/** Creates and returns the accessible object of the whole BrowseBox. */
    virtual XACC					CreateAccessible();

	virtual Rectangle				GetFieldCharacterBounds(sal_Int32 _nRow,sal_Int32 _nColumnPos,sal_Int32 nIndex);
	virtual sal_Int32				GetFieldIndexAtPoint(sal_Int32 _nRow,sal_Int32 _nColumnPos,const Point& _rPoint);
};

#endif // #ifndef _SVTABBX_HXX


