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#ifndef _CCLASS_CJK_H_
#define _CCLASS_CJK_H_

#include <cclass_unicode.hxx>

namespace com { namespace sun { namespace star { namespace i18n {

#define MAXLEN 	31		// Define max length for CJK number

#define ZERO		0x0030	// Define unicode zero
#define ONE		0x0031	// Define unicode one

class cclass_CJK : public cclass_Unicode {
public:
	cclass_CJK( const com::sun::star::uno::Reference < com::sun::star::lang::XMultiServiceFactory >& rxMSF );
	~cclass_CJK();
	i18n::ParseResult SAL_CALL parsePredefinedToken(
		sal_Int32 nTokenType, 
		const rtl::OUString& Text,
		sal_Int32 nPos,
		const com::sun::star::lang::Locale& rLocale,
		sal_Int32 nStartCharFlags,
		const rtl::OUString& userDefinedCharactersStart,
		sal_Int32 nContCharFlags,
		const rtl::OUString& userDefinedCharactersCont )
		throw(com::sun::star::uno::RuntimeException);

protected:
	sal_Int32 size;
	rtl::OUString number;
	sal_Unicode *text;
	sal_Int32 textPos;	
	
	sal_Unicode *Upper;
	sal_Unicode *Base;
	sal_Unicode *Plus;

	static sal_Int32 cclass_CJK::upperVal[];
	static sal_Int32 cclass_CJK::baseVal[];
	static sal_Int32 cclass_CJK::plusVal[];

private:
	sal_Int32 ToNum();
	sal_Int32 ToNum(sal_Unicode *n, sal_Int32 s);
	void Init(sal_Unicode *n, sal_Int32 s);
	void NumberCopy(sal_Unicode *s, sal_Unicode *t, sal_Int32 n);
	void NumberReverse(sal_Unicode *s, sal_Int32 n);
	sal_Int32 oneDigit(sal_Unicode s);
	sal_Int32 baseDigit(sal_Unicode s);
	sal_Int32 plusDigit(sal_Unicode s);
};

#define CCLASS_CJK( name ) \
class name : public cclass_CJK \
{ \
public: \
	name ( const com::sun::star::uno::Reference < com::sun::star::lang::XMultiServiceFactory >& rxMSF ); \
};

#ifdef CCLASS_ALL
CCLASS_CJK(cclass_zh)
CCLASS_CJK(cclass_zh_TW)
CCLASS_CJK(cclass_ko)
#endif
#undef CCLASS_CJK

} } } } 

#endif
