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#ifndef _TEXTUND2_HXX
#define _TEXTUND2_HXX

#include <textundo.hxx>


class TextUndoDelPara : public TextUndo
{
private:
	sal_Bool 			mbDelObject;
	sal_uLong 			mnPara;
	TextNode* 		mpNode;	// Zeigt auf das gueltige, nicht zerstoerte Objekt!

public:
					TYPEINFO();
					TextUndoDelPara( TextEngine* pTextEngine, TextNode* pNode, sal_uLong nPara );
					~TextUndoDelPara();

	virtual void 	Undo();
	virtual void 	Redo();
};


class TextUndoConnectParas : public TextUndo
{
private:
	sal_uLong 			mnPara;
	sal_uInt16			mnSepPos;

public:
					TYPEINFO();
					TextUndoConnectParas( TextEngine* pTextEngine, sal_uLong nPara, sal_uInt16 nSepPos );
					~TextUndoConnectParas();

	virtual void 	Undo();
	virtual void 	Redo();
};


class TextUndoSplitPara : public TextUndo
{
private:
	sal_uLong 			mnPara;
	sal_uInt16			mnSepPos;

public:
					TYPEINFO();
					TextUndoSplitPara( TextEngine* pTextEngine, sal_uLong nPara, sal_uInt16 nSepPos );
					~TextUndoSplitPara();

	virtual void 	Undo();
	virtual void 	Redo();
};


class TextUndoInsertChars : public TextUndo
{
private:
	TextPaM			maTextPaM;
	String			maText;

public:
					TYPEINFO();
					TextUndoInsertChars( TextEngine* pTextEngine, const TextPaM& rTextPaM, const String& rStr );

//	const TextPaM&	GetTextPaM() { return aTextPaM; }
//	String&			GetStr() { return aText; }

	virtual void 	Undo();
	virtual void 	Redo();

	virtual sal_Bool	Merge( SfxUndoAction *pNextAction );
};


class TextUndoRemoveChars : public TextUndo
{
private:
	TextPaM			maTextPaM;
	String			maText;

public:
					TYPEINFO();
					TextUndoRemoveChars( TextEngine* pTextEngine, const TextPaM& rTextPaM, const String& rStr );

//	const TextPaM&		GetTextPaM() { return aTextPaM; }
//	String&			GetStr() { return aText; }

	virtual void 	Undo();
	virtual void 	Redo();
};


class TextUndoSetAttribs: public TextUndo
{
private:
	TextSelection		maSelection;
//	SfxItemSet			aNewAttribs;
//	TextInfoArray		aPrevAttribs;
//	sal_uInt8				nSpecial;
//	sal_Bool				bSetIsRemove;
//	sal_uInt16				nRemoveWhich;
//
//	void				ImpSetSelection( TextView* pView );


public:
						TYPEINFO();
						TextUndoSetAttribs( TextEngine* pTextEngine, const TextSelection& rESel );
						~TextUndoSetAttribs();

//	TextInfoArray&		GetTextInfos()	{ return aPrevAttribs; }
//	SfxItemSet&			GetNewAttribs()		{ return aNewAttribs; }
//	void				SetSpecial( sal_uInt8 n ) 			{ nSpecial = n; }
//	void				SetRemoveAttribs( sal_Bool b ) 		{ bSetIsRemove = b; }
//	void				SetRemoveWhich( sal_uInt16 n )		{ nRemoveWhich = n; }

	virtual void		Undo();
	virtual void		Redo();
};

#endif // _TEXTUND2_HXX
