# Bubble Tea v2 Upgrade Guide

This guide covers everything you need to change when upgrading from Bubble Tea v1 to v2. For a tour of all the exciting new features, check out the [What's New](https://github.com/charmbracelet/bubbletea/releases/tag/v2.0.0) doc.

> [!NOTE]
> We don't take API changes lightly and strive to make the upgrade process as simple as possible. If something feels way off, let us know.

## Migration Checklist

Here's the short version — a checklist you can follow top to bottom. Each item links to the relevant section below.

- [ ] [Update import paths](#import-paths)
- [ ] [Change `View() string` to `View() tea.View`](#view-returns-a-teaview-now)
- [ ] [Replace `tea.KeyMsg` with `tea.KeyPressMsg`](#key-messages)
- [ ] [Update key fields: `msg.Type` / `msg.Runes` / `msg.Alt`](#key-messages)
- [ ] [Replace `case " ":` with `case "space":`](#key-messages)
- [ ] [Update mouse message usage](#mouse-messages)
- [ ] [Rename mouse button constants](#mouse-messages)
- [ ] [Remove old program options → use View fields](#removed-program-options)
- [ ] [Remove imperative commands → use View fields](#removed-commands)
- [ ] [Remove old program methods](#removed-program-methods)
- [ ] [Rename `tea.WindowSize()` → `tea.RequestWindowSize`](#renamed-apis)
- [ ] [Replace `tea.Sequentially(...)` → `tea.Sequence(...)`](#renamed-apis)

## Import Paths

The module path changed to a vanity domain. Lip Gloss moved too.

```go
// Before
import tea "github.com/charmbracelet/bubbletea"
import "github.com/charmbracelet/lipgloss"

// After
import tea "charm.land/bubbletea/v2"
import "charm.land/lipgloss/v2"
```

## The Big Idea: Declarative Views

The single biggest change in v2 is the shift from **imperative commands** to **declarative View fields**. In v1, you'd use program options like `tea.WithAltScreen()` and commands like `tea.EnterAltScreen` to toggle terminal features on and off. In v2, you just set fields on the `tea.View` struct in your `View()` method and Bubble Tea handles the rest.

This means: no more startup option flags, no more toggle commands, no more fighting over state. Just declare what you want and Bubble Tea will make it so.

```go
// v1: imperative — scattered across NewProgram, Init, and Update
p := tea.NewProgram(model{}, tea.WithAltScreen(), tea.WithMouseCellMotion())

// v2: declarative — everything lives in View()
func (m model) View() tea.View {
    v := tea.NewView("Hello!")
    v.AltScreen = true
    v.MouseMode = tea.MouseModeCellMotion
    return v
}
```

Keep this in mind as you go through the rest of the guide — most of the "removed" things simply moved into View fields.

## View Returns a `tea.View` Now

The `View()` method no longer returns a `string`. It returns a `tea.View` struct.

```go
// Before:
func (m model) View() string {
    return "Hello, world!"
}

// After:
func (m model) View() tea.View {
    return tea.NewView("Hello, world!")
}
```

You can also use the longer form if you need to set additional fields:

```go
func (m model) View() tea.View {
    var v tea.View
    v.SetContent("Hello, world!")
    v.AltScreen = true
    return v
}
```

The `tea.View` struct has fields for everything that used to be controlled by options and commands:

| View Field | What It Does |
|---|---|
| `Content` | The rendered string (set via `SetContent()` or `NewView()`) |
| `AltScreen` | Enter/exit the alternate screen buffer |
| `MouseMode` | `MouseModeNone`, `MouseModeCellMotion`, or `MouseModeAllMotion` |
| `ReportFocus` | Enable focus/blur event reporting |
| `DisableBracketedPasteMode` | Disable bracketed paste |
| `WindowTitle` | Set the terminal window title |
| `Cursor` | Control cursor position, shape, color, and blink |
| `ForegroundColor` | Set the terminal foreground color |
| `BackgroundColor` | Set the terminal background color |
| `ProgressBar` | Show a native terminal progress bar |
| `KeyboardEnhancements` | Request keyboard enhancement features |
| `OnMouse` | Intercept mouse messages based on view content |

## Key Messages

Key messages got a major overhaul. Here's the quick rundown:

### `tea.KeyMsg` is now an interface

In v1, `tea.KeyMsg` was a struct you'd match on for key presses. In v2, it's an **interface** that covers both key presses and releases. For most code, you want `tea.KeyPressMsg`:

```go
// Before:
case tea.KeyMsg:
    switch msg.String() {
    case "q":
        return m, tea.Quit
    }

// After:
case tea.KeyPressMsg:
    switch msg.String() {
    case "q":
        return m, tea.Quit
    }
```

If you want to handle both presses and releases, use `tea.KeyMsg` and type-switch inside:

```go
case tea.KeyMsg:
    switch key := msg.(type) {
    case tea.KeyPressMsg:
        // key press
    case tea.KeyReleaseMsg:
        // key release
    }
```

### Key fields changed

| v1 | v2 | Notes |
|---|---|---|
| `msg.Type` | `msg.Code` | A `rune` — can be `tea.KeyEnter`, `'a'`, etc. |
| `msg.Runes` | `msg.Text` | Now a `string`, not `[]rune` |
| `msg.Alt` | `msg.Mod` | `msg.Mod.Contains(tea.ModAlt)` for alt, etc. |
| `tea.KeyRune` | — | Check `len(msg.Text) > 0` instead |
| `tea.KeyCtrlC` | — | Use `msg.String() == "ctrl+c"` or check `msg.Code` + `msg.Mod` |

### Space bar changed

Space bar now returns `"space"` instead of `" "` when using `msg.String()`:

```go
// Before:
case " ":

// After:
case "space":
```

`key.Code` is still `' '` and `key.Text` is still `" "`, but `String()` returns `"space"`.

### Ctrl+key matching

```go
// Before:
case tea.KeyCtrlC:
    // ctrl+c

// After (option A — string matching):
case tea.KeyPressMsg:
    switch msg.String() {
    case "ctrl+c":
        // ctrl+c
    }

// After (option B — field matching):
case tea.KeyPressMsg:
    if msg.Code == 'c' && msg.Mod == tea.ModCtrl {
        // ctrl+c
    }
```

### New Key fields

These are new in v2 and don't have v1 equivalents:

- **`key.ShiftedCode`** — the shifted key code (e.g., `'B'` when pressing shift+b)
- **`key.BaseCode`** — the key on a US PC-101 layout (handy for international keyboards)
- **`key.IsRepeat`** — whether the key is auto-repeating (Kitty protocol / Windows Console only)
- **`key.Keystroke()`** — like `String()` but always includes modifier info

## Paste Messages

Paste events no longer come in as `tea.KeyMsg` with a `Paste` flag. They're now their own message types:

```go
// Before:
case tea.KeyMsg:
    if msg.Paste {
        m.text += string(msg.Runes)
    }

// After:
case tea.PasteMsg:
    m.text += msg.Content
case tea.PasteStartMsg:
    // paste started
case tea.PasteEndMsg:
    // paste ended
```

## Mouse Messages

### `tea.MouseMsg` is now an interface

In v1, `tea.MouseMsg` was a struct with `X`, `Y`, `Button`, etc. In v2, it's an **interface**. You get the coordinates by calling `msg.Mouse()`:

```go
// Before:
case tea.MouseMsg:
    x, y := msg.X, msg.Y

// After:
case tea.MouseMsg:
    mouse := msg.Mouse()
    x, y := mouse.X, mouse.Y
```

### Mouse events are split by type

Instead of checking `msg.Action`, match on specific message types:

```go
// Before:
case tea.MouseMsg:
    if msg.Action == tea.MouseActionPress && msg.Button == tea.MouseButtonLeft {
        // left click
    }

// After:
case tea.MouseClickMsg:
    if msg.Button == tea.MouseLeft {
        // left click
    }
case tea.MouseReleaseMsg:
    // release
case tea.MouseWheelMsg:
    // scroll
case tea.MouseMotionMsg:
    // movement
```

### Button constants renamed

| v1 | v2 |
|---|---|
| `tea.MouseButtonLeft` | `tea.MouseLeft` |
| `tea.MouseButtonRight` | `tea.MouseRight` |
| `tea.MouseButtonMiddle` | `tea.MouseMiddle` |
| `tea.MouseButtonWheelUp` | `tea.MouseWheelUp` |
| `tea.MouseButtonWheelDown` | `tea.MouseWheelDown` |
| `tea.MouseButtonWheelLeft` | `tea.MouseWheelLeft` |
| `tea.MouseButtonWheelRight` | `tea.MouseWheelRight` |

### `tea.MouseEvent` → `tea.Mouse`

The `MouseEvent` struct is gone. The new `Mouse` struct has `X`, `Y`, `Button`, and `Mod` fields.

### Mouse mode is now a View field

```go
// Before:
p := tea.NewProgram(model{}, tea.WithMouseCellMotion())

// After:
func (m model) View() tea.View {
    v := tea.NewView("...")
    v.MouseMode = tea.MouseModeCellMotion
    return v
}
```

## Removed Program Options

These options no longer exist. They all moved to View fields.

| Removed Option | Do This Instead |
|---|---|
| `tea.WithAltScreen()` | `view.AltScreen = true` |
| `tea.WithMouseCellMotion()` | `view.MouseMode = tea.MouseModeCellMotion` |
| `tea.WithMouseAllMotion()` | `view.MouseMode = tea.MouseModeAllMotion` |
| `tea.WithReportFocus()` | `view.ReportFocus = true` |
| `tea.WithoutBracketedPaste()` | `view.DisableBracketedPasteMode = true` |
| `tea.WithInputTTY()` | Just remove it — v2 always opens the TTY for input automatically |
| `tea.WithANSICompressor()` | Just remove it — the new renderer handles optimization automatically |

## Removed Commands

These commands no longer exist. Set the corresponding View field instead.

| Removed Command | Do This Instead |
|---|---|
| `tea.EnterAltScreen` | `view.AltScreen = true` |
| `tea.ExitAltScreen` | `view.AltScreen = false` |
| `tea.EnableMouseCellMotion` | `view.MouseMode = tea.MouseModeCellMotion` |
| `tea.EnableMouseAllMotion` | `view.MouseMode = tea.MouseModeAllMotion` |
| `tea.DisableMouse` | `view.MouseMode = tea.MouseModeNone` |
| `tea.HideCursor` | `view.Cursor = nil` |
| `tea.ShowCursor` | `view.Cursor = &tea.Cursor{...}` or `tea.NewCursor(x, y)` |
| `tea.EnableBracketedPaste` | `view.DisableBracketedPasteMode = false` |
| `tea.DisableBracketedPaste` | `view.DisableBracketedPasteMode = true` |
| `tea.EnableReportFocus` | `view.ReportFocus = true` |
| `tea.DisableReportFocus` | `view.ReportFocus = false` |
| `tea.SetWindowTitle("...")` | `view.WindowTitle = "..."` |

## Removed Program Methods

These methods on `*Program` are gone.

| Removed Method | Do This Instead |
|---|---|
| `p.Start()` | `p.Run()` |
| `p.StartReturningModel()` | `p.Run()` |
| `p.EnterAltScreen()` | `view.AltScreen = true` in `View()` |
| `p.ExitAltScreen()` | `view.AltScreen = false` in `View()` |
| `p.EnableMouseCellMotion()` | `view.MouseMode` in `View()` |
| `p.DisableMouseCellMotion()` | `view.MouseMode = tea.MouseModeNone` in `View()` |
| `p.EnableMouseAllMotion()` | `view.MouseMode` in `View()` |
| `p.DisableMouseAllMotion()` | `view.MouseMode = tea.MouseModeNone` in `View()` |
| `p.SetWindowTitle(...)` | `view.WindowTitle` in `View()` |

## Renamed APIs

| v1 | v2 | Notes |
|---|---|---|
| `tea.Sequentially(...)` | `tea.Sequence(...)` | `Sequentially` was already deprecated in v1 |
| `tea.WindowSize()` | `tea.RequestWindowSize` | Now returns `Msg` directly, not a `Cmd` |

## New Program Options

These are new in v2:

| Option | What It Does |
|---|---|
| `tea.WithColorProfile(p)` | Force a specific color profile (great for testing) |
| `tea.WithWindowSize(w, h)` | Set initial terminal size (great for testing) |

## Complete Before & After

Here's a minimal but complete program showing the most common migration patterns side by side.

**v1:**

```go
package main

import (
    "fmt"
    "os"

    tea "github.com/charmbracelet/bubbletea"
)

type model struct {
    count int
}

func (m model) Init() tea.Cmd {
    return nil
}

func (m model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
    switch msg := msg.(type) {
    case tea.KeyMsg:
        switch msg.String() {
        case "q", "ctrl+c":
            return m, tea.Quit
        case " ":
            m.count++
        }
    case tea.MouseMsg:
        if msg.Action == tea.MouseActionPress && msg.Button == tea.MouseButtonLeft {
            m.count++
        }
    }
    return m, nil
}

func (m model) View() string {
    return fmt.Sprintf("Count: %d\n\nSpace or click to increment. q to quit.\n", m.count)
}

func main() {
    p := tea.NewProgram(model{}, tea.WithAltScreen(), tea.WithMouseCellMotion())
    if _, err := p.Run(); err != nil {
        fmt.Fprintln(os.Stderr, err)
        os.Exit(1)
    }
}
```

**v2:**

```go
package main

import (
    "fmt"
    "os"

    tea "charm.land/bubbletea/v2"
)

type model struct {
    count int
}

func (m model) Init() tea.Cmd {
    return nil
}

func (m model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
    switch msg := msg.(type) {
    case tea.KeyPressMsg:
        switch msg.String() {
        case "q", "ctrl+c":
            return m, tea.Quit
        case "space":
            m.count++
        }
    case tea.MouseClickMsg:
        if msg.Button == tea.MouseLeft {
            m.count++
        }
    }
    return m, nil
}

func (m model) View() tea.View {
    v := tea.NewView(fmt.Sprintf("Count: %d\n\nSpace or click to increment. q to quit.\n", m.count))
    v.AltScreen = true
    v.MouseMode = tea.MouseModeCellMotion
    return v
}

func main() {
    p := tea.NewProgram(model{})
    if _, err := p.Run(); err != nil {
        fmt.Fprintln(os.Stderr, err)
        os.Exit(1)
    }
}
```

Notice how the `NewProgram` call got simpler? All the terminal feature flags moved into `View()` where they belong.

## Quick Reference

A flat old → new lookup table. Handy for search-and-replace and LLM-assisted migration.

### Import Paths

| v1 | v2 |
|---|---|
| `github.com/charmbracelet/bubbletea` | `charm.land/bubbletea/v2` |
| `github.com/charmbracelet/lipgloss` | `charm.land/lipgloss/v2` |

### Model Interface

| v1 | v2 |
|---|---|
| `View() string` | `View() tea.View` |

### Key Events

| v1 | v2 |
|---|---|
| `tea.KeyMsg` (struct) | `tea.KeyPressMsg` for presses, `tea.KeyMsg` (interface) for both |
| `msg.Type` | `msg.Code` |
| `msg.Runes` | `msg.Text` (string, not `[]rune`) |
| `msg.Alt` | `msg.Mod.Contains(tea.ModAlt)` |
| `tea.KeyRune` | check `len(msg.Text) > 0` |
| `tea.KeyCtrlC` | `msg.Code == 'c' && msg.Mod == tea.ModCtrl` or `msg.String() == "ctrl+c"` |
| `case " ":` (space) | `case "space":` |

### Mouse Events

| v1 | v2 |
|---|---|
| `tea.MouseMsg` (struct) | `tea.MouseMsg` (interface) — call `.Mouse()` for the data |
| `tea.MouseEvent` | `tea.Mouse` |
| `tea.MouseButtonLeft` | `tea.MouseLeft` |
| `tea.MouseButtonRight` | `tea.MouseRight` |
| `tea.MouseButtonMiddle` | `tea.MouseMiddle` |
| `tea.MouseButtonWheelUp` | `tea.MouseWheelUp` |
| `tea.MouseButtonWheelDown` | `tea.MouseWheelDown` |
| `msg.X`, `msg.Y` (direct) | `msg.Mouse().X`, `msg.Mouse().Y` |

### Options → View Fields

| v1 Option | v2 View Field |
|---|---|
| `tea.WithAltScreen()` | `view.AltScreen = true` |
| `tea.WithMouseCellMotion()` | `view.MouseMode = tea.MouseModeCellMotion` |
| `tea.WithMouseAllMotion()` | `view.MouseMode = tea.MouseModeAllMotion` |
| `tea.WithReportFocus()` | `view.ReportFocus = true` |
| `tea.WithoutBracketedPaste()` | `view.DisableBracketedPasteMode = true` |

### Commands → View Fields

| v1 Command | v2 View Field |
|---|---|
| `tea.EnterAltScreen` / `tea.ExitAltScreen` | `view.AltScreen = true/false` |
| `tea.EnableMouseCellMotion` | `view.MouseMode = tea.MouseModeCellMotion` |
| `tea.EnableMouseAllMotion` | `view.MouseMode = tea.MouseModeAllMotion` |
| `tea.DisableMouse` | `view.MouseMode = tea.MouseModeNone` |
| `tea.HideCursor` / `tea.ShowCursor` | `view.Cursor = nil` / `view.Cursor = &tea.Cursor{...}` |
| `tea.EnableBracketedPaste` / `tea.DisableBracketedPaste` | `view.DisableBracketedPasteMode = false/true` |
| `tea.EnableReportFocus` / `tea.DisableReportFocus` | `view.ReportFocus = true/false` |
| `tea.SetWindowTitle("...")` | `view.WindowTitle = "..."` |

### Removed Options (No Replacement Needed)

| v1 Option | What Happened |
|---|---|
| `tea.WithInputTTY()` | v2 always opens the TTY for input automatically |
| `tea.WithANSICompressor()` | The new renderer handles optimization automatically |

### Removed Program Methods

| v1 Method | v2 Replacement |
|---|---|
| `p.Start()` | `p.Run()` |
| `p.StartReturningModel()` | `p.Run()` |
| `p.EnterAltScreen()` | `view.AltScreen = true` in `View()` |
| `p.ExitAltScreen()` | `view.AltScreen = false` in `View()` |
| `p.EnableMouseCellMotion()` | `view.MouseMode` in `View()` |
| `p.DisableMouseCellMotion()` | `view.MouseMode = tea.MouseModeNone` in `View()` |
| `p.EnableMouseAllMotion()` | `view.MouseMode` in `View()` |
| `p.DisableMouseAllMotion()` | `view.MouseMode = tea.MouseModeNone` in `View()` |
| `p.SetWindowTitle(...)` | `view.WindowTitle` in `View()` |

### Other Renames

| v1 | v2 |
|---|---|
| `tea.Sequentially(...)` | `tea.Sequence(...)` |
| `tea.WindowSize()` | `tea.RequestWindowSize` (now returns `Msg`, not `Cmd`) |

### New Program Options

| Option | Description |
|---|---|
| `tea.WithColorProfile(p)` | Force a specific color profile |
| `tea.WithWindowSize(w, h)` | Set initial window size (great for testing) |

## Feedback

Have thoughts on the v2 upgrade? We'd _love_ to hear about it. Let us know on…

- [Discord](https://charm.land/chat)
- [Matrix](https://charm.land/matrix)
- [Email](mailto:vt100@charm.land)

---

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