// ***************************************************************************
//
//   Generated automatically by genwrapper.
//   Please DO NOT EDIT this file!
//
// ***************************************************************************

#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>

#include <osg/Camera>
#include <osg/CopyOp>
#include <osg/Object>
#include <osgShadow/ConvexPolyhedron>
#include <osgShadow/LightSpacePerspectiveShadowMap>
#include <osgShadow/MinimalCullBoundsShadowMap>
#include <osgShadow/MinimalDrawBoundsShadowMap>
#include <osgShadow/MinimalShadowMap>

// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif

BEGIN_VALUE_REFLECTOR(osgShadow::LightSpacePerspectiveShadowMapAlgorithm)
	I_DeclaringFile("osgShadow/LightSpacePerspectiveShadowMap");
	I_Constructor0(____LightSpacePerspectiveShadowMapAlgorithm,
	               "",
	               "");
END_REFLECTOR

TYPE_NAME_ALIAS(osgShadow::ProjectionShadowMap< osgShadow::MinimalCullBoundsShadowMap COMMA  osgShadow::LightSpacePerspectiveShadowMapAlgorithm >, osgShadow::LightSpacePerspectiveShadowMapCB::BaseClass)

BEGIN_OBJECT_REFLECTOR(osgShadow::LightSpacePerspectiveShadowMapCB)
	I_DeclaringFile("osgShadow/LightSpacePerspectiveShadowMap");
	I_Constructor0(____LightSpacePerspectiveShadowMapCB,
	               "Classic OSG constructor. ",
	               "");
	I_ConstructorWithDefaults2(IN, const osgShadow::LightSpacePerspectiveShadowMapCB &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
	                           ____LightSpacePerspectiveShadowMapCB__C5_LightSpacePerspectiveShadowMapCB_R1__C5_osg_CopyOp_R1,
	                           "Classic OSG cloning constructor. ",
	                           "");
	I_Method0(osg::Object *, cloneType,
	          Properties::VIRTUAL,
	          __osg_Object_P1__cloneType,
	          "Declaration of standard OSG object methods. ",
	          "");
	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
	          Properties::VIRTUAL,
	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,
	          "Clone an object, with Object* return type. ",
	          "Must be defined by derived classes. ");
	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
	          Properties::VIRTUAL,
	          __bool__isSameKindAs__C5_osg_Object_P1,
	          "",
	          "");
	I_Method0(const char *, libraryName,
	          Properties::VIRTUAL,
	          __C5_char_P1__libraryName,
	          "return the name of the object's library. ",
	          "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
	I_Method0(const char *, className,
	          Properties::VIRTUAL,
	          __C5_char_P1__className,
	          "return the name of the object's class type. ",
	          "Must be defined by derived classes. ");
END_REFLECTOR

TYPE_NAME_ALIAS(osgShadow::ProjectionShadowMap< osgShadow::MinimalDrawBoundsShadowMap COMMA  osgShadow::LightSpacePerspectiveShadowMapAlgorithm >, osgShadow::LightSpacePerspectiveShadowMapDB::BaseClass)

BEGIN_OBJECT_REFLECTOR(osgShadow::LightSpacePerspectiveShadowMapDB)
	I_DeclaringFile("osgShadow/LightSpacePerspectiveShadowMap");
	I_Constructor0(____LightSpacePerspectiveShadowMapDB,
	               "Classic OSG constructor. ",
	               "");
	I_ConstructorWithDefaults2(IN, const osgShadow::LightSpacePerspectiveShadowMapDB &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
	                           ____LightSpacePerspectiveShadowMapDB__C5_LightSpacePerspectiveShadowMapDB_R1__C5_osg_CopyOp_R1,
	                           "Classic OSG cloning constructor. ",
	                           "");
	I_Method0(osg::Object *, cloneType,
	          Properties::VIRTUAL,
	          __osg_Object_P1__cloneType,
	          "Declaration of standard OSG object methods. ",
	          "");
	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
	          Properties::VIRTUAL,
	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,
	          "Clone an object, with Object* return type. ",
	          "Must be defined by derived classes. ");
	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
	          Properties::VIRTUAL,
	          __bool__isSameKindAs__C5_osg_Object_P1,
	          "",
	          "");
	I_Method0(const char *, libraryName,
	          Properties::VIRTUAL,
	          __C5_char_P1__libraryName,
	          "return the name of the object's library. ",
	          "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
	I_Method0(const char *, className,
	          Properties::VIRTUAL,
	          __C5_char_P1__className,
	          "return the name of the object's class type. ",
	          "Must be defined by derived classes. ");
END_REFLECTOR

TYPE_NAME_ALIAS(osgShadow::ProjectionShadowMap< osgShadow::MinimalShadowMap COMMA  osgShadow::LightSpacePerspectiveShadowMapAlgorithm >, osgShadow::LightSpacePerspectiveShadowMapVB::BaseClass)

BEGIN_OBJECT_REFLECTOR(osgShadow::LightSpacePerspectiveShadowMapVB)
	I_DeclaringFile("osgShadow/LightSpacePerspectiveShadowMap");
	I_Constructor0(____LightSpacePerspectiveShadowMapVB,
	               "Classic OSG constructor. ",
	               "");
	I_ConstructorWithDefaults2(IN, const osgShadow::LightSpacePerspectiveShadowMapVB &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
	                           ____LightSpacePerspectiveShadowMapVB__C5_LightSpacePerspectiveShadowMapVB_R1__C5_osg_CopyOp_R1,
	                           "Classic OSG cloning constructor. ",
	                           "");
	I_Method0(osg::Object *, cloneType,
	          Properties::VIRTUAL,
	          __osg_Object_P1__cloneType,
	          "Declaration of standard OSG object methods. ",
	          "");
	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
	          Properties::VIRTUAL,
	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,
	          "Clone an object, with Object* return type. ",
	          "Must be defined by derived classes. ");
	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
	          Properties::VIRTUAL,
	          __bool__isSameKindAs__C5_osg_Object_P1,
	          "",
	          "");
	I_Method0(const char *, libraryName,
	          Properties::VIRTUAL,
	          __C5_char_P1__libraryName,
	          "return the name of the object's library. ",
	          "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
	I_Method0(const char *, className,
	          Properties::VIRTUAL,
	          __C5_char_P1__className,
	          "return the name of the object's class type. ",
	          "Must be defined by derived classes. ");
END_REFLECTOR

TYPE_NAME_ALIAS(osgShadow::LightSpacePerspectiveShadowMapDB, osgShadow::LightSpacePerspectiveShadowMap)

BEGIN_OBJECT_REFLECTOR(osgShadow::ProjectionShadowMap< osgShadow::MinimalCullBoundsShadowMap COMMA  osgShadow::LightSpacePerspectiveShadowMapAlgorithm >)
	I_DeclaringFile("osgShadow/ProjectionShadowMap");
	I_Constructor0(____ProjectionShadowMap,
	               "Classic OSG constructor. ",
	               "");
	I_ConstructorWithDefaults2(IN, const osgShadow::ProjectionShadowMap< osgShadow::MinimalCullBoundsShadowMap COMMA  osgShadow::LightSpacePerspectiveShadowMapAlgorithm > &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
	                           ____ProjectionShadowMap__C5_ProjectionShadowMap_R1__C5_osg_CopyOp_R1,
	                           "Classic OSG cloning constructor. ",
	                           "");
	I_Method0(osg::Object *, cloneType,
	          Properties::VIRTUAL,
	          __osg_Object_P1__cloneType,
	          "Declaration of standard OSG object methods. ",
	          "");
	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
	          Properties::VIRTUAL,
	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,
	          "",
	          "");
	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
	          Properties::VIRTUAL,
	          __bool__isSameKindAs__C5_osg_Object_P1,
	          "",
	          "");
	I_Method0(const char *, libraryName,
	          Properties::VIRTUAL,
	          __C5_char_P1__libraryName,
	          "",
	          "");
	I_Method0(const char *, className,
	          Properties::VIRTUAL,
	          __C5_char_P1__className,
	          "",
	          "");
END_REFLECTOR

BEGIN_OBJECT_REFLECTOR(osgShadow::ProjectionShadowMap< osgShadow::MinimalDrawBoundsShadowMap COMMA  osgShadow::LightSpacePerspectiveShadowMapAlgorithm >)
	I_DeclaringFile("osgShadow/ProjectionShadowMap");
	I_Constructor0(____ProjectionShadowMap,
	               "Classic OSG constructor. ",
	               "");
	I_ConstructorWithDefaults2(IN, const osgShadow::ProjectionShadowMap< osgShadow::MinimalDrawBoundsShadowMap COMMA  osgShadow::LightSpacePerspectiveShadowMapAlgorithm > &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
	                           ____ProjectionShadowMap__C5_ProjectionShadowMap_R1__C5_osg_CopyOp_R1,
	                           "Classic OSG cloning constructor. ",
	                           "");
	I_Method0(osg::Object *, cloneType,
	          Properties::VIRTUAL,
	          __osg_Object_P1__cloneType,
	          "Declaration of standard OSG object methods. ",
	          "");
	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
	          Properties::VIRTUAL,
	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,
	          "",
	          "");
	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
	          Properties::VIRTUAL,
	          __bool__isSameKindAs__C5_osg_Object_P1,
	          "",
	          "");
	I_Method0(const char *, libraryName,
	          Properties::VIRTUAL,
	          __C5_char_P1__libraryName,
	          "",
	          "");
	I_Method0(const char *, className,
	          Properties::VIRTUAL,
	          __C5_char_P1__className,
	          "",
	          "");
END_REFLECTOR

BEGIN_OBJECT_REFLECTOR(osgShadow::ProjectionShadowMap< osgShadow::MinimalShadowMap COMMA  osgShadow::LightSpacePerspectiveShadowMapAlgorithm >)
	I_DeclaringFile("osgShadow/ProjectionShadowMap");
	I_Constructor0(____ProjectionShadowMap,
	               "Classic OSG constructor. ",
	               "");
	I_ConstructorWithDefaults2(IN, const osgShadow::ProjectionShadowMap< osgShadow::MinimalShadowMap COMMA  osgShadow::LightSpacePerspectiveShadowMapAlgorithm > &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
	                           ____ProjectionShadowMap__C5_ProjectionShadowMap_R1__C5_osg_CopyOp_R1,
	                           "Classic OSG cloning constructor. ",
	                           "");
	I_Method0(osg::Object *, cloneType,
	          Properties::VIRTUAL,
	          __osg_Object_P1__cloneType,
	          "Declaration of standard OSG object methods. ",
	          "");
	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
	          Properties::VIRTUAL,
	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,
	          "",
	          "");
	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
	          Properties::VIRTUAL,
	          __bool__isSameKindAs__C5_osg_Object_P1,
	          "",
	          "");
	I_Method0(const char *, libraryName,
	          Properties::VIRTUAL,
	          __C5_char_P1__libraryName,
	          "",
	          "");
	I_Method0(const char *, className,
	          Properties::VIRTUAL,
	          __C5_char_P1__className,
	          "",
	          "");
END_REFLECTOR

