##### windows::overlapped_ptr::reset (2 of 3 overloads)

Reset to contain the specified handler, freeing any current OVERLAPPED object.

    template<
        typename ExecutionContext,
        typename Handler>
    void reset(
        ExecutionContext & context,
        Handler && handler,
        typename constraint< is_convertible< ExecutionContext &, execution_context & >::value >::type  = 0);